hedgewars/uConsts.pas
changeset 3410 6748602cb878
parent 3403 244382ea33c2
child 3428 46a2694867bc
--- a/hedgewars/uConsts.pas	Mon May 03 14:44:00 2010 +0000
+++ b/hedgewars/uConsts.pas	Mon May 03 14:59:42 2010 +0000
@@ -874,15 +874,15 @@
             (FileName:             'BirdyLay.ogg'; Path: ptSounds),// sndBirdyLay
             (FileName:              'Whistle.ogg'; Path: ptSounds),// sndWhistle
             (FileName:             'beewater.ogg'; Path: ptSounds),// sndBeeWater
-            (FileName:                  'egg.ogg'; Path: ptSounds),// sndPiano0
-            (FileName:                  'egg.ogg'; Path: ptSounds),// sndPiano1
-            (FileName:                  'egg.ogg'; Path: ptSounds),// sndPiano2
-            (FileName:                  'egg.ogg'; Path: ptSounds),// sndPiano3
-            (FileName:                  'egg.ogg'; Path: ptSounds),// sndPiano4
-            (FileName:                  'egg.ogg'; Path: ptSounds),// sndPiano5
-            (FileName:                  'egg.ogg'; Path: ptSounds),// sndPiano6
-            (FileName:                  'egg.ogg'; Path: ptSounds),// sndPiano7
-            (FileName:                  'egg.ogg'; Path: ptSounds),// sndPiano8
+            (FileName:                  '1C.ogg'; Path: ptSounds),// sndPiano0
+            (FileName:                  '2D.ogg'; Path: ptSounds),// sndPiano1
+            (FileName:                  '3E.ogg'; Path: ptSounds),// sndPiano2
+            (FileName:                  '4F.ogg'; Path: ptSounds),// sndPiano3
+            (FileName:                  '5G.ogg'; Path: ptSounds),// sndPiano4
+            (FileName:                  '6A.ogg'; Path: ptSounds),// sndPiano5
+            (FileName:                  '7B.ogg'; Path: ptSounds),// sndPiano6
+            (FileName:                  '8C.ogg'; Path: ptSounds),// sndPiano7
+            (FileName:                  '9D.ogg'; Path: ptSounds),// sndPiano8
             (FileName:                 'skip.ogg'; Path: ptSounds),// sndSkip
             (FileName:          'shotgunfire.ogg'; Path: ptSounds) // sndSineGun
             );