--- a/hedgewars/uVariables.pas Mon Oct 29 20:37:57 2012 -0400
+++ b/hedgewars/uVariables.pas Tue Oct 30 02:22:54 2012 +0100
@@ -2532,44 +2532,63 @@
trmsg: array[TMsgStrId] of ansistring; // message of the event
trgoal: array[TGoalStrId] of ansistring; // message of the goal
+procedure preInitModule;
procedure initModule;
procedure freeModule;
implementation
-procedure initModule;
+procedure preInitModule;
begin
- // initialisation flags - they are going to be overwritten by args or by msgs
+ // initialisation flags - they are going to be overwritten by program args
+
cScreenWidth := 1024;
cScreenHeight := 768;
cBits := 32;
- ipcPort := 0;
- cFullScreen := false;
- cLocaleFName := 'en.txt';
- cLocale := 'en';
+ cShowFPS := false;
+ cAltDamage := true;
cTimerInterval := 8;
- PathPrefix := './';
- UserPathPrefix := './';
- cShowFPS := false;
- cFlattenFlakes := false;
- cFlattenClouds := false;
- cAltDamage := true;
cReducedQuality := rqNone;
+ cLocaleFName := 'en.txt';
+ cFullScreen := false;
+
+ UserPathPrefix := '';
+ ipcPort := 0;
UserNick := '';
- recordFileName := '';
- cScriptName := '';
- cReadyDelay := 5000;
cStereoMode := smNone;
GrayScale := false;
+ PathPrefix := './';
+ GameType := gmtLocal;
- cFlattenFlakes := false;
- cFlattenClouds := false;
- cOnlyStats := False;
- lastVisualGearByUID:= nil;
- lastGearByUID:= nil;
-
- Pathz:= cPathz;
+{$IFDEF USE_VIDEO_RECORDING}
+ RecPrefix := '';
+ cAVFormat := '';
+ cVideoCodec := '';
+ cVideoFramerateNum := 0;
+ cVideoFramerateDen := 0;
+ cVideoQuality := 0;
+ cAudioCodec := '';
+{$ENDIF}
+end;
+
+procedure initModule;
+begin
+
+ if (Length(cLocaleFName) > 6) then
+ cLocale := Copy(cLocaleFName,1,5)
+ else
+ cLocale := Copy(cLocaleFName,1,2);
+
+ cFlattenFlakes := false;
+ cFlattenClouds := false;
+ cOnlyStats := False;
+ lastVisualGearByUID := nil;
+ lastGearByUID := nil;
+ recordFileName := '';
+ cReadyDelay := 5000;
+ Pathz := cPathz;
+
{* REFERENCE
4096 -> $FFFFF000
2048 -> $FFFFF800
@@ -2679,7 +2698,6 @@
ReadyTimeLeft := 0;
disableLandBack := false;
-
ScreenFade := sfNone;
// those values still are not perfect
@@ -2699,14 +2717,13 @@
vobSDVelocity:= 15;
vobSDFallSpeed:= 250;
- cMinScreenWidth := 640;
- cMinScreenHeight := 480;
- cScreenWidth := 1024;
- cScreenHeight := 768;
- cOrigScreenWidth := 1024;
- cOrigScreenHeight := 768;
- cNewScreenWidth := 1024;
- cNewScreenHeight := 768;
+ cMinScreenWidth:= min(cScreenWidth, 640);
+ cMinScreenHeight:= min(cScreenHeight, 480);
+ cOrigScreenWidth:= cScreenWidth;
+ cOrigScreenHeight:= cScreenHeight;
+
+ cNewScreenWidth := cScreenWidth;
+ cNewScreenHeight := cScreenHeight;
cScreenResizeDelay := 0;
LuaGoals:= '';