--- a/hedgewars/uGearsRender.pas Wed Jan 21 16:00:08 2015 -0500
+++ b/hedgewars/uGearsRender.pas Sat Jan 24 13:49:57 2015 -0500
@@ -1120,9 +1120,18 @@
DrawSpriteRotated(sprMineOn, x, y, 0, Gear^.DirAngle)
else DrawSpriteRotated(sprMineDead, x, y, 0, Gear^.DirAngle);
end;
- gtAirMine: if (Gear^.Hedgehog <> nil) and (Gear^.Hedgehog^.Gear <> nil) then
+ gtAirMine: if Gear^.State and gstTmpFlag = 0 then // mine is inactive
+ begin
+ Tint(150,150,150,255);
+ DrawSprite(sprAirMine, x-16, y-16, 15);
+ untint
+ end
+ else if (Gear^.Hedgehog <> nil) and (Gear^.Hedgehog^.Gear <> nil) then // mine is chasing a hog
DrawSprite(sprAirMine, x-16, y-16, (RealTicks div 25) mod 16)
- else DrawSprite(sprAirMine, x-16, y-16, (RealTicks div 125) mod 16);
+ else if Gear^.State and gstHHChooseTarget <> 0 then // mine is seeking for hogs
+ DrawSprite(sprAirMine, x-16, y-16, (RealTicks div 125) mod 16)
+ else
+ DrawSprite(sprAirMine, x-16, y-16, 4); // mine is active but not seeking
gtSMine: if (((Gear^.State and gstAttacking) = 0)or((Gear^.Timer and $3FF) < 420)) and (Gear^.Health <> 0) then
DrawSpriteRotated(sprSMineOff, x, y, 0, Gear^.DirAngle)