--- a/hedgewars/uConsts.pas Wed Jun 25 15:10:12 2008 +0000
+++ b/hedgewars/uConsts.pas Thu Jun 26 19:39:26 2008 +0000
@@ -45,7 +45,7 @@
sprHandDEagle, sprHandAirAttack, sprHandBaseball, sprPHammer,
sprHandBlowTorch, sprBlowTorch, sprTeleport, sprHHDeath,
sprShotgun, sprDEagle, sprHHIdle, sprMortar, sprTurnsLeft,
- sprHat, sprKamikaze, sprWhip);
+ sprHat, sprKamikaze, sprWhip, sprKowtow);
TGearType = (gtAmmo_Bomb, gtHedgehog, gtAmmo_Grenade, gtHealthTag,
gtGrave, gtUFO, gtShotgunShot, gtPickHammer, gtRope,
@@ -117,150 +117,152 @@
msgGettingConfig = 'Getting game config...';
const
- cMaxPower = 1500;
- cMaxAngle = 2048;
- cPowerDivisor = 1500;
+ cMaxPower = 1500;
+ cMaxAngle = 2048;
+ cPowerDivisor = 1500;
- MAXNAMELEN = 32;
+ MAXNAMELEN = 32;
- COLOR_LAND = $00FFFFFF;
+ COLOR_LAND = $00FFFFFF;
- cifRandomize = $00000001;
- cifTheme = $00000002;
- cifMap = $00000002; // either theme or map (or map+theme)
- cifAllInited = cifRandomize or
- cifTheme or
- cifMap;
+ cifRandomize = $00000001;
+ cifTheme = $00000002;
+ cifMap = $00000002; // either theme or map (or map+theme)
+ cifAllInited = cifRandomize or
+ cifTheme or
+ cifMap;
- cTransparentColor: Longword = $000000;
+ cTransparentColor: Longword = $000000;
- cMaxTeams = 6;
- cMaxHHIndex = 7;
- cMaxHHs = 30;
- cMaxSpawnPoints = 1024;
+ cMaxTeams = 6;
+ cMaxHHIndex = 7;
+ cMaxHHs = 30;
+ cMaxSpawnPoints = 1024;
- cMaxEdgePoints = 16384;
+ cMaxEdgePoints = 16384;
- cHHRadius = 9;
- cHHStepTicks = 38;
+ cHHRadius = 9;
+ cHHStepTicks = 38;
- cHHZ = 1000;
- cCurrHHZ = Succ(cHHZ);
+ cHHZ = 1000;
+ cCurrHHZ = Succ(cHHZ);
- cShotgunRadius = 22;
- cBlowTorchC = 6;
+ cShotgunRadius = 22;
+ cBlowTorchC = 6;
- cKeyMaxIndex = 1023;
+ cKeyMaxIndex = 1023;
- cMaxCaptions = 4;
+ cMaxCaptions = 4;
- gfForts = $00000001;
- gfMultiWeapon = $00000002;
- gfSolidLand = $00000004;
- gfOneClanMode = $10000000;
+ gfForts = $00000001;
+ gfMultiWeapon = $00000002;
+ gfSolidLand = $00000004;
+ gfOneClanMode = $10000000;
- gstDrowning = $00000001;
- gstHHDriven = $00000002;
- gstMoving = $00000004;
- gstAttacked = $00000008;
- gstAttacking = $00000010;
- gstCollision = $00000020;
- gstHHChooseTarget = $00000040;
- gstHHJumping = $00000100;
- gsttmpFlag = $00000200;
- gstHHThinking = $00000800;
- gstNoDamage = $00001000;
- gstHHHJump = $00002000;
- gstAnimation = $00004000;
- gstHHDeath = $00008000;
- gstWinner = $00010000;
+ gstDrowning = $00000001;
+ gstHHDriven = $00000002;
+ gstMoving = $00000004;
+ gstAttacked = $00000008;
+ gstAttacking = $00000010;
+ gstCollision = $00000020;
+ gstHHChooseTarget = $00000040;
+ gstHHJumping = $00000100;
+ gsttmpFlag = $00000200;
+ gstHHThinking = $00000800;
+ gstNoDamage = $00001000;
+ gstHHHJump = $00002000;
+ gstAnimation = $00004000;
+ gstHHDeath = $00008000;
+ gstWinner = $00010000;
+ gstWait = $00020000;
- gm_Left = $00000001;
- gm_Right = $00000002;
- gm_Up = $00000004;
- gm_Down = $00000008;
- gm_Switch = $00000010;
- gm_Attack = $00000020;
- gm_LJump = $00000040;
- gm_HJump = $00000080;
- gm_Destroy= $00000100;
- gm_Slot = $00000200; // with param
- gm_Weapon = $00000400; // with param
- gm_Timer = $00000800; // with param
- gmAllStoppable = gm_Left or gm_Right or gm_Up or gm_Down or gm_Attack;
+ gm_Left = $00000001;
+ gm_Right = $00000002;
+ gm_Up = $00000004;
+ gm_Down = $00000008;
+ gm_Switch = $00000010;
+ gm_Attack = $00000020;
+ gm_LJump = $00000040;
+ gm_HJump = $00000080;
+ gm_Destroy= $00000100;
+ gm_Slot = $00000200; // with param
+ gm_Weapon = $00000400; // with param
+ gm_Timer = $00000800; // with param
+ gm_Animate= $00001000; // with param
+ gmAllStoppable = gm_Left or gm_Right or gm_Up or gm_Down or gm_Attack;
- cMaxSlotIndex = 8;
- cMaxSlotAmmoIndex = 3;
+ cMaxSlotIndex = 8;
+ cMaxSlotAmmoIndex = 3;
- ammoprop_Timerable = $00000001;
- ammoprop_Power = $00000002;
- ammoprop_NeedTarget = $00000004;
- ammoprop_ForwMsgs = $00000008;
- ammoprop_AttackInMove = $00000010;
- ammoprop_NoCrosshair = $00000040;
- ammoprop_AttackingPut = $00000080;
- ammoprop_DontHold = $00000100;
- ammoprop_AltAttack = $00000200;
- ammoprop_AltUse = $00000400;
+ ammoprop_Timerable = $00000001;
+ ammoprop_Power = $00000002;
+ ammoprop_NeedTarget = $00000004;
+ ammoprop_ForwMsgs = $00000008;
+ ammoprop_AttackInMove = $00000010;
+ ammoprop_NoCrosshair = $00000040;
+ ammoprop_AttackingPut = $00000080;
+ ammoprop_DontHold = $00000100;
+ ammoprop_AltAttack = $00000200;
+ ammoprop_AltUse = $00000400;
- AMMO_INFINITE = 9;
+ AMMO_INFINITE = 9;
- EXPLAllDamageInRadius = $00000001;
- EXPLAutoSound = $00000002;
- EXPLNoDamage = $00000004;
- EXPLDoNotTouchHH = $00000008;
- EXPLDontDraw = $00000010;
+ EXPLAllDamageInRadius = $00000001;
+ EXPLAutoSound = $00000002;
+ EXPLNoDamage = $00000004;
+ EXPLDoNotTouchHH = $00000008;
+ EXPLDontDraw = $00000010;
- posCaseAmmo = $00000001;
- posCaseHealth = $00000002;
+ posCaseAmmo = $00000001;
+ posCaseHealth = $00000002;
- NoPointX = Low(LongInt);
+ NoPointX = Low(LongInt);
- cHHFileName = 'Hedgehog';
- cCHFileName = 'Crosshair';
- cThemeCFGFilename = 'theme.cfg';
+ cHHFileName = 'Hedgehog';
+ cCHFileName = 'Crosshair';
+ cThemeCFGFilename = 'theme.cfg';
- Fontz: array[THWFont] of THHFont = (
- (Handle: nil;
- Height: 12;
- style: TTF_STYLE_NORMAL;
- Name: 'DejaVuSans.ttf'),
- (Handle: nil;
- Height: 24;
- style: TTF_STYLE_NORMAL;
- Name: 'DejaVuSans.ttf'),
- (Handle: nil;
- Height: 10;
- style: TTF_STYLE_NORMAL;
- Name: 'DejaVuSans.ttf')
- );
+ Fontz: array[THWFont] of THHFont = (
+ (Handle: nil;
+ Height: 12;
+ style: TTF_STYLE_NORMAL;
+ Name: 'DejaVuSans.ttf'),
+ (Handle: nil;
+ Height: 24;
+ style: TTF_STYLE_NORMAL;
+ Name: 'DejaVuSans.ttf'),
+ (Handle: nil;
+ Height: 10;
+ style: TTF_STYLE_NORMAL;
+ Name: 'DejaVuSans.ttf')
+ );
- FontBorder = 2;
+ FontBorder = 2;
- PathPrefix: string = './';
- Pathz: array[TPathType] of string = (
- '', // ptNone
- '', // ptData
- 'Graphics', // ptGraphics
- 'Themes', // ptThemes
- 'Themes/avematan', // ptCurrTheme
- 'Teams', // ptTeams
- 'Maps', // ptMaps
- '', // ptMapCurrent
- 'Demos', // ptDemos
- 'Sounds', // ptSounds
- 'Graphics/Graves', // ptGraves
- 'Fonts', // ptFonts
- 'Forts', // ptForts
- 'Locale', // ptLocale
- 'Graphics/AmmoMenu', // ptAmmoMenu
- 'Graphics/Hedgehog', // ptHedgehog
- 'Sounds/voices', // ptVoices
- 'Graphics/Hats' // ptHats
- );
+ PathPrefix: string = './';
+ Pathz: array[TPathType] of String = (
+ '', // ptNone
+ '', // ptData
+ 'Graphics', // ptGraphics
+ 'Themes', // ptThemes
+ 'Themes/avematan', // ptCurrTheme
+ 'Teams', // ptTeams
+ 'Maps', // ptMaps
+ '', // ptMapCurrent
+ 'Demos', // ptDemos
+ 'Sounds', // ptSounds
+ 'Graphics/Graves', // ptGraves
+ 'Fonts', // ptFonts
+ 'Forts', // ptForts
+ 'Locale', // ptLocale
+ 'Graphics/AmmoMenu', // ptAmmoMenu
+ 'Graphics/Hedgehog', // ptHedgehog
+ 'Sounds/voices', // ptVoices
+ 'Graphics/Hats' // ptHats
+ );
SpritesData: array[TSprite] of record
- FileName: String[31];
+ FileName: String[12];
Path, AltPath: TPathType;
Texture: PTexture;
Surface: PSDL_Surface;
@@ -269,7 +271,7 @@
end = (
(FileName: 'BlueWater'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
Width: 256; Height: 32; saveSurf: false),// sprWater
- (FileName: 'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
+ (FileName: 'Clouds'; Path: ptCurrTheme;AltPath: ptGraphics; Texture: nil; Surface: nil;
Width: 256; Height:128; saveSurf: false),// sprCloud
(FileName: 'Bomb'; Path: ptGraphics; AltPath: ptNone; Texture: nil; Surface: nil;
Width: 8; Height: 8; saveSurf: false),// sprBomb
@@ -396,11 +398,13 @@
(FileName: 'amKamikaze'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
Width: 256; Height: 32; saveSurf: false),// sprKamikaze
(FileName: 'amWhip'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
- Width: 128; Height: 32; saveSurf: false) // sprWhip
+ Width: 128; Height: 32; saveSurf: false),// sprWhip
+ (FileName: 'Kowtow'; Path: ptHedgehog; AltPath: ptNone; Texture: nil; Surface: nil;
+ Width: 32; Height: 32; saveSurf: false) // sprWhip
);
Soundz: array[TSound] of record
- FileName: String[31];
+ FileName: String[19];
Path : TPathType;
id : PMixChunk;
lastChan: LongInt;