--- a/hedgewars/uWorld.pas Wed Sep 01 18:06:52 2010 +0200
+++ b/hedgewars/uWorld.pas Wed Sep 01 20:41:45 2010 +0200
@@ -857,18 +857,6 @@
if fastUntilLag then DrawCentered(0, (cScreenHeight shr 1), SyncTexture);
if isPaused then DrawCentered(0, (cScreenHeight shr 1), PauseTexture);
-if ReadyTimeLeft > 0 then
- begin
- // TODO: move outside drawing code or do a spearate step in ugears?
- if (ReadyTimeLeft = 2000) or ((ReadyTimeLeft - Lag < 2000) and (ReadyTimeLeft > 2000)) then
- PlaySound(sndComeonthen, CurrentTeam^.voicepack);
-
- if ReadyTimeLeft > Lag then
- dec(ReadyTimeLeft, Lag)
- else
- ReadyTimeLeft:= 0;
- DrawCentered(0, (cScreenHeight shr 1), ReadyTexture);
- end;
if not isFirstFrame and (missionTimer <> 0) or isPaused or fastUntilLag or (GameState = gsConfirm) then
begin
if (ReadyTimeLeft = 0) and (missionTimer > 0) then dec(missionTimer, Lag);