--- a/hedgewars/uGearsUtils.pas Sun Mar 17 22:02:57 2013 +0100
+++ b/hedgewars/uGearsUtils.pas Mon Mar 18 12:13:46 2013 -0400
@@ -580,7 +580,7 @@
inc(y, 2);
until (y >= cWaterLine) or
(not ignoreOverlap and (CountNonZeroz(x, y, Gear^.Radius - 1, 1, $FFFF) = 0)) or
- (ignoreOverlap and (CountNonZeroz(x, y, Gear^.Radius - 1, 1, $FF00) = 0));
+ (ignoreOverlap and (CountNonZeroz(x, y, Gear^.Radius - 1, 1, lfLandMask) = 0));
sy:= y;
@@ -588,7 +588,7 @@
inc(y);
until (y >= cWaterLine) or
(not ignoreOverlap and (CountNonZeroz(x, y, Gear^.Radius - 1, 1, $FFFF) <> 0)) or
- (ignoreOverlap and (CountNonZeroz(x, y, Gear^.Radius - 1, 1, $FF00) <> 0));
+ (ignoreOverlap and (CountNonZeroz(x, y, Gear^.Radius - 1, 1, lfLandMask) <> 0));
if (y - sy > Gear^.Radius * 2)
and (((Gear^.Kind = gtExplosives)