--- a/hedgewars/uGearsUtils.pas Sun May 15 13:18:34 2016 +0200
+++ b/hedgewars/uGearsUtils.pas Sun May 15 14:29:37 2016 +0300
@@ -274,8 +274,7 @@
// was considering pulsing on attack, Tiy thinks it should be permanent while in play
//CurrentHedgehog^.Gear^.State:= CurrentHedgehog^.Gear^.State or gstVampiric;
inc(CurrentHedgehog^.Gear^.Health,vampDmg);
- str(vampDmg, s);
- s:= '+' + s;
+ s:= '+' + IntToStr(vampDmg);
AddCaption(ansistring(s), CurrentHedgehog^.Team^.Clan^.Color, capgrpAmmoinfo);
RenderHealth(CurrentHedgehog^);
RecountTeamHealth(CurrentHedgehog^.Team);