hedgewars/uLand.pas
changeset 2866 450ca0afcd58
parent 2747 7889a3a9724f
child 2891 e1f902eb0cfe
--- a/hedgewars/uLand.pas	Thu Feb 25 15:48:40 2010 +0000
+++ b/hedgewars/uLand.pas	Thu Feb 25 15:58:44 2010 +0000
@@ -657,6 +657,7 @@
 procedure MakeFortsMap;
 var tmpsurf: PSDL_Surface;
 begin
+MaxHedgehogs:= 32;
 // For now, defining a fort is playable area as 3072x1200 - there are no tall forts.  The extra height is to avoid triggering border with current code, also if user turns on a border, it will give a bit more maneuvering room.
 playHeight:= 1200;
 playWidth:= 2560;