--- a/hedgewars/uGears.pas Wed Oct 31 13:08:56 2018 +0100
+++ b/hedgewars/uGears.pas Wed Oct 31 13:35:53 2018 +0100
@@ -163,7 +163,7 @@
inc(Gear^.Damage, tmp);
if tmp > 0 then
// Make hedgehog moan on damage
- HHHurt(Gear^.Hedgehog, dsPoison);
+ HHHurt(Gear^.Hedgehog, dsPoison, tmp);
end
end;
@@ -509,7 +509,9 @@
end;
AddRandomness(CheckSum);
TurnClockActive:= prevtime <> TurnTimeLeft;
-inc(GameTicks)
+inc(GameTicks);
+if (OuchTauntTimer > 0) then
+ dec(OuchTauntTimer);
end;
//Purpose, to reset all transient attributes toggled by a utility and clean up various gears and effects at end of turn