--- a/QTfrontend/bgwidget.h Sat Mar 06 10:54:24 2010 +0000
+++ b/QTfrontend/bgwidget.h Sat Mar 06 10:59:20 2010 +0000
@@ -34,42 +34,42 @@
class SpritePosition
{
public:
- SpritePosition(QWidget * parent, int sh);
- ~SpritePosition();
+ SpritePosition(QWidget * parent, int sh);
+ ~SpritePosition();
private:
- float fX;
- float fY;
- float fXMov;
- float fYMov;
- int iAngle;
- QWidget * wParent;
- int iSpriteHeight;
+ float fX;
+ float fY;
+ float fXMov;
+ float fYMov;
+ int iAngle;
+ QWidget * wParent;
+ int iSpriteHeight;
public:
- void move();
- void reset();
- QPoint pos();
- int getAngle();
- void init();
+ void move();
+ void reset();
+ QPoint pos();
+ int getAngle();
+ void init();
};
class BGWidget : public QWidget
{
- Q_OBJECT
+ Q_OBJECT
public:
- BGWidget(QWidget * parent);
- ~BGWidget();
- void startAnimation();
- void stopAnimation();
- void init();
+ BGWidget(QWidget * parent);
+ ~BGWidget();
+ void startAnimation();
+ void stopAnimation();
+ void init();
private:
- QImage sprite;
- QTimer * timerAnimation;
- SpritePosition * spritePositions[SPRITE_MAX];
- QImage * rotatedSprites[360];
+ QImage sprite;
+ QTimer * timerAnimation;
+ SpritePosition * spritePositions[SPRITE_MAX];
+ QImage * rotatedSprites[360];
protected:
- void paintEvent(QPaintEvent * event);
+ void paintEvent(QPaintEvent * event);
private slots:
- void animate();
+ void animate();
};
#endif // BGWIDGET_H