--- a/hedgewars/uSound.pas Thu Nov 05 20:40:31 2009 +0000
+++ b/hedgewars/uSound.pas Thu Nov 05 20:47:42 2009 +0000
@@ -31,6 +31,7 @@
procedure ReleaseSound;
procedure SoundLoad;
procedure PlaySound(snd: TSound; infinite: boolean; voicepack: PVoicepack);
+procedure LoopSound(snd: TSound; voicepack: PVoicepack);
procedure PlayMusic;
procedure PauseMusic;
procedure ResumeMusic;
@@ -66,6 +67,7 @@
end;
procedure InitSound;
+var i: TSound;
begin
if not isSoundEnabled then exit;
WriteToConsole('Init sound...');
@@ -77,6 +79,9 @@
Mix_AllocateChannels(Succ(chanTPU));
if isMusicEnabled then Mix_VolumeMusic(50);
+for i:= Low(TSound) to High(TSound) do
+ lastChan[i]:= -1;
+
Volume:= 0;
ChangeVolume(cInitVolume)
end;
@@ -105,7 +110,7 @@
defVoicepack:= AskForVoicepack('Default');
for i:= Low(TSound) to High(TSound) do
- if Soundz[i].Path <> ptVoices then
+ if (Soundz[i].Path <> ptVoices) and (Soundz[i].FileName <> '') then
begin
s:= Pathz[Soundz[i].Path] + '/' + Soundz[i].FileName;
WriteToConsole(msgLoading + s + ' ');
@@ -117,7 +122,7 @@
for t:= 0 to cMaxTeams do
if voicepacks[t].name <> '' then
for i:= Low(TSound) to High(TSound) do
- if Soundz[i].Path = ptVoices then
+ if (Soundz[i].Path = ptVoices) and (Soundz[i].FileName <> '') then
begin
s:= Pathz[Soundz[i].Path] + '/' + voicepacks[t].name + '/' + Soundz[i].FileName;
WriteToConsole(msgLoading + s + ' ');
@@ -144,11 +149,25 @@
lastChan[snd]:= Mix_PlayChannelTimed(-1, defVoicepack^.chunks[snd], loops, -1)
end;
+procedure LoopSound(snd: TSound; voicepack: PVoicepack);
+begin
+if (not isSoundEnabled) or fastUntilLag then exit;
+if lastChan[snd] <> -1 then exit;
+
+if (voicepack <> nil) and (voicepack^.chunks[snd] <> nil) then
+ lastChan[snd]:= Mix_PlayChannelTimed(-1, voicepack^.chunks[snd], -1, -1)
+else
+ lastChan[snd]:= Mix_PlayChannelTimed(-1, defVoicepack^.chunks[snd], -1, -1)
+end;
+
procedure StopSound(snd: TSound);
begin
if not isSoundEnabled then exit;
-if Mix_Playing(lastChan[snd]) <> 0 then
- Mix_HaltChannel(lastChan[snd])
+if (lastChan[snd] <> -1) and (Mix_Playing(lastChan[snd]) <> 0) then
+ begin
+ Mix_HaltChannel(lastChan[snd]);
+ lastChan[snd]:= -1;
+ end;
end;
procedure PlayMusic;