--- a/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua Sun Sep 02 20:57:33 2018 +0200
+++ b/share/hedgewars/Data/Missions/Campaign/A_Space_Adventure/desert01.lua Sun Sep 02 21:26:44 2018 +0200
@@ -213,9 +213,9 @@
if CurrentHedgehog ~= hero.gear and not heroIsInBattle then
AnimSwitchHog(hero.gear)
getReady(hero.gear)
- TurnTimeLeft = -1
+ SetTurnTimeLeft(cMaxTurnTime)
elseif CurrentHedgehog == hero.gear and not heroIsInBattle then
- TurnTimeLeft = -1
+ SetTurnTimeLeft(cMaxTurnTime)
elseif (CurrentHedgehog == smuggler2.gear or CurrentHedgehog == smuggler3.gear) and ongoingBattle == 1 then
AnimSwitchHog(smuggler1.gear)
getReady(smuggler1.gear)