--- a/hedgewars/uGearsUtils.pas Sun Jul 30 19:06:57 2017 -0400
+++ b/hedgewars/uGearsUtils.pas Wed Aug 09 12:22:05 2017 -0400
@@ -881,7 +881,7 @@
inc(y, 2);
until (y >= cWaterLine) or
((not ignoreOverlap) and (CountNonZeroz(x, y, Gear^.Radius - 1, 1, $FFFF) = 0)) or
- (ignoreOverlap and (CountNonZeroz(x, y, Gear^.Radius - 1, 1, lfLandMask) = 0));
+ (ignoreOverlap and (CountNonZeroz(x, y, Gear^.Radius - 1, 1, lfLandMask and (not lfIce)) = 0));
sy:= y;
@@ -889,7 +889,7 @@
inc(y);
until (y >= cWaterLine) or
((not ignoreOverlap) and (CountNonZeroz(x, y, Gear^.Radius - 1, 1, $FFFF) <> 0)) or
- (ignoreOverlap and (CountNonZeroz(x, y, Gear^.Radius - 1, 1, lfLandMask) <> 0));
+ (ignoreOverlap and (CountNonZeroz(x, y, Gear^.Radius - 1, 1, lfLandMask and (not lfIce)) <> 0));
if (y - sy > Gear^.Radius * 2) and (y < cWaterLine)
and (((Gear^.Kind = gtExplosives)