--- a/hedgewars/uGearsHedgehog.pas Fri Aug 24 20:43:44 2012 -0400
+++ b/hedgewars/uGearsHedgehog.pas Sat Aug 25 08:39:52 2012 -0400
@@ -572,7 +572,6 @@
var s: shortstring;
vga: PVisualGear;
begin
- PlaySound(sndShotgunReload);
if cnt <> 0 then AddAmmo(HH, ammo, cnt)
else AddAmmo(HH, ammo);
@@ -614,6 +613,7 @@
case Gear^.Pos of
posCaseUtility,
posCaseAmmo: begin
+ PlaySound(sndShotgunReload);
if Gear^.AmmoType <> amNothing then
begin
AddPickup(HH^.Hedgehog^, Gear^.AmmoType, Gear^.Power, hwRound(Gear^.X), hwRound(Gear^.Y));
@@ -636,7 +636,7 @@
end;
gi := gi^.NextGear
end;
- ag:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtAddAmmo, gstInvisible, _0, _0, GetRandom(200)+100);
+ ag:= AddGear(hwRound(Gear^.X), hwRound(Gear^.Y), gtAddAmmo, gstInvisible, _0, _0, GetRandom(100)+10);
ag^.Pos:= Gear^.Pos;
ag^.Power:= Gear^.Power
end;