--- a/hedgewars/uSound.pas Mon Jun 29 00:58:32 2009 +0000
+++ b/hedgewars/uSound.pas Mon Jun 29 03:47:39 2009 +0000
@@ -104,15 +104,16 @@
isSoundEnabled:= openal_init(numSounds);
if isSoundEnabled then WriteLnToConsole(msgOK)
else WriteLnToConsole(msgFailed);
-ChangeVolume(cInitVolume)
end;
procedure ReleaseSound;
begin
+if isMusicEnabled then openal_fadeout(Mus, 30);
openal_close();
end;
procedure SoundLoad;
+const volume = 60;
var i: TSound;
s: shortstring;
t: Longword;
@@ -127,6 +128,7 @@
s:= Pathz[Soundz[i].Path] + '/' + Soundz[i].FileName;
WriteToConsole(msgLoading + s + ' ');
defVoicepack^.chunks[i]:= openal_loadfile (Str2PChar(s));
+ openal_setvolume(defVoicepack^.chunks[i],volume);
TryDo(defVoicepack^.chunks[i] >= 0, msgFailed, true);
WriteLnToConsole(msgOK);
end;
@@ -139,6 +141,7 @@
s:= Pathz[Soundz[i].Path] + '/' + voicepacks[t].name + '/' + Soundz[i].FileName;
WriteToConsole(msgLoading + s + ' ');
voicepacks[t].chunks[i]:= openal_loadfile (Str2PChar(s));
+ openal_setvolume(voicepacks[t].chunks[i],volume);
if voicepacks[t].chunks[i] < 0 then
WriteLnToConsole(msgFailed)
else
@@ -184,7 +187,8 @@
TryDo(Mus >= 0, msgFailed, false);
WriteLnToConsole(msgOK);
-openal_fadein(Mus, 50);
+openal_setvolume(Mus, 60);
+openal_fadein(Mus, 70);
openal_toggleloop(Mus);
end;