--- a/hedgewars/uScript.pas Sat Apr 29 23:45:14 2017 +0200
+++ b/hedgewars/uScript.pas Sat Apr 29 23:49:39 2017 +0200
@@ -1638,8 +1638,14 @@
end;
SwitchCurrentHedgehog(gear^.Hedgehog);
+ AmmoMenuInvalidated:= true;
CurrentTeam:= CurrentHedgehog^.Team;
+ repeat
+ CurrentTeam^.CurrHedgehog := (CurrentTeam^.CurrHedgehog + 1) mod CurrentTeam^.HedgehogsNumber
+ until
+ CurrentTeam^.Hedgehogs[CurrentTeam^.CurrHedgehog].Gear = CurrentHedgehog^.Gear;
+
gear^.State:= gear^.State or gstHHDriven;
gear^.Active := true;
gear^.Z := cCurrHHZ;
@@ -1937,6 +1943,27 @@
lc_sendstat:= 0
end;
+function lc_sendgameresultoff(L : Plua_State) : LongInt; Cdecl;
+begin
+ L:= L; // avoid compiler hint
+ uStats.SendGameResultOn := false;
+ lc_sendgameresultoff:= 0
+end;
+
+function lc_sendrankingstatsoff(L : Plua_State) : LongInt; Cdecl;
+begin
+ L:= L; // avoid compiler hint
+ uStats.SendRankingStatsOn := false;
+ lc_sendrankingstatsoff:= 0
+end;
+
+function lc_sendachievementsstatsoff(L : Plua_State) : LongInt; Cdecl;
+begin
+ L:= L; // avoid compiler hint
+ uStats.SendAchievementsStatsOn := false;
+ lc_sendachievementsstatsoff:= 0
+end;
+
function lc_sendhealthstatsoff(L : Plua_State) : LongInt; Cdecl;
begin
L:= L; // avoid compiler hint
@@ -2520,9 +2547,15 @@
if CheckLuaParamCount(L, 1, 'HideHog', 'gearUid') then
begin
gear:= GearByUID(Trunc(lua_tonumber(L, 1)));
- HideHog(gear^.hedgehog)
+ if (gear <> nil) and (gear^.hedgehog <> nil) then
+ begin
+ HideHog(gear^.hedgehog);
+ lua_pushboolean(L, true);
+ end
+ else
+ lua_pushboolean(L, false);
end;
- lc_hidehog := 0;
+ lc_hidehog := 1;
end;
function lc_restorehog(L: Plua_State): LongInt; Cdecl;
@@ -3409,6 +3442,9 @@
lua_register(luaState, _P'EndGame', @lc_endgame);
lua_register(luaState, _P'EndTurn', @lc_endturn);
lua_register(luaState, _P'SendStat', @lc_sendstat);
+lua_register(luaState, _P'SendGameResultOff', @lc_sendgameresultoff);
+lua_register(luaState, _P'SendRankingStatsOff', @lc_sendrankingstatsoff);
+lua_register(luaState, _P'SendAchievementsStatsOff', @lc_sendachievementsstatsoff);
lua_register(luaState, _P'SendHealthStatsOff', @lc_sendhealthstatsoff);
lua_register(luaState, _P'FindPlace', @lc_findplace);
lua_register(luaState, _P'SetGearPosition', @lc_setgearposition);