changeset 10494 | 0eb97cf4c78e |
parent 10419 | e19a864e2fab |
child 10506 | 325f7bb60580 |
--- a/hedgewars/uGearsUtils.pas Wed Nov 12 22:47:43 2014 +0900 +++ b/hedgewars/uGearsUtils.pas Fri Nov 14 17:00:47 2014 +0300 @@ -523,7 +523,7 @@ if WorldEdge = weSea then begin tmp:= dist2Water; - dist2Water:= min(dist2Water, min(X - Gear^.Radius - leftX, rightX - (X + Gear^.Radius))); + dist2Water:= min(dist2Water, min(X - Gear^.Radius - LongInt(leftX), LongInt(rightX) - (X + Gear^.Radius))); // if water on sides is closer than on bottom -> horizontal direction isDirH:= tmp <> dist2Water; end;