--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/cocoaTouch/MainMenuViewController.m Fri Jan 08 01:12:51 2010 +0000
@@ -0,0 +1,69 @@
+//
+// MainMenuViewController.m
+// hwengine
+//
+// Created by Vittorio on 08/01/10.
+// Copyright 2010 __MyCompanyName__. All rights reserved.
+//
+
+#import "MainMenuViewController.h"
+#import "SDL_uikitappdelegate.h"
+
+@implementation MainMenuViewController
+
+@synthesize passandplayButton, netplayButton, storeButton, versionLabel;
+
+/*
+ // The designated initializer. Override if you create the controller programmatically and want to perform customization that is not appropriate for viewDidLoad.
+- (id)initWithNibName:(NSString *)nibNameOrNil bundle:(NSBundle *)nibBundleOrNil {
+ if (self = [super initWithNibName:nibNameOrNil bundle:nibBundleOrNil]) {
+ // Custom initialization
+ }
+ return self;
+}
+*/
+
+
+// Implement viewDidLoad to do additional setup after loading the view, typically from a nib.
+- (void)viewDidLoad {
+ self.versionLabel = @"Hedgewar version 0.9.13-dev";
+ [super viewDidLoad];
+}
+
+
+/*
+// Override to allow orientations other than the default portrait orientation.
+- (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation {
+ // Return YES for supported orientations
+ return (interfaceOrientation == UIInterfaceOrientationPortrait);
+}
+*/
+
+- (void)didReceiveMemoryWarning {
+ // Releases the view if it doesn't have a superview.
+ [super didReceiveMemoryWarning];
+
+ // Release any cached data, images, etc that aren't in use.
+}
+
+- (void)viewDidUnload {
+ // Release any retained subviews of the main view.
+ // e.g. self.myOutlet = nil;
+ self.passandplayButton = nil;
+ self.netplayButton = nil;
+ self.storeButton = nil;
+ self.versionLabel = nil;
+}
+
+- (void)dealloc {
+ [passandplayButton release];
+ [netplayButton release];
+ [storeButton release];
+ [versionLabel release];
+ [super dealloc];
+}
+
+-(IBAction) startPlaying {
+ [[SDLUIKitDelegate sharedAppDelegate] startSDLgame];
+}
+@end