--- a/gameServer2/src/server/room.rs Tue Aug 14 15:25:05 2018 +0200
+++ b/gameServer2/src/server/room.rs Thu Aug 16 19:33:03 2018 +0300
@@ -1,7 +1,7 @@
use std::{
iter, collections::HashMap
};
-use server::{
+use crate::server::{
coretypes::{ClientId, RoomId, TeamInfo, GameCfg, GameCfg::*, Voting},
client::{HWClient}
};
@@ -71,7 +71,7 @@
}
fn game_config_from(c: &RoomConfig) -> Vec<GameCfg> {
- use server::coretypes::GameCfg::*;
+ use crate::server::coretypes::GameCfg::*;
let mut v = vec![
Ammo(c.ammo.name.to_string(), c.ammo.settings.clone()),
Scheme(c.scheme.name.to_string(), c.scheme.settings.clone()),