gameServer2/src/server/handlers.rs
changeset 14420 06672690d71b
parent 14419 6843c4551cde
child 14421 96624a6cdb93
--- a/gameServer2/src/server/handlers.rs	Mon Dec 10 21:23:52 2018 +0100
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,44 +0,0 @@
-use mio;
-use std::{io, io::Write};
-
-use super::{
-    core::HWServer,
-    actions::{Action, Action::*},
-    coretypes::ClientId
-};
-use crate::{
-    protocol::messages::{
-        HWProtocolMessage,
-        HWServerMessage::*
-    }
-};
-use log::*;
-
-mod loggingin;
-mod lobby;
-mod inroom;
-mod common;
-mod checker;
-
-pub fn handle(server: &mut HWServer, client_id: ClientId, message: HWProtocolMessage) {
-    match message {
-        HWProtocolMessage::Ping =>
-            server.react(client_id, vec![Pong.send_self().action()]),
-        HWProtocolMessage::Quit(Some(msg)) =>
-            server.react(client_id, vec![ByeClient("User quit: ".to_string() + &msg)]),
-        HWProtocolMessage::Quit(None) =>
-            server.react(client_id, vec![ByeClient("User quit".to_string())]),
-        HWProtocolMessage::Malformed => warn!("Malformed/unknown message"),
-        HWProtocolMessage::Empty => warn!("Empty message"),
-        _ => {
-            match server.clients[client_id].room_id {
-                None =>
-                    loggingin::handle(server, client_id, message),
-                Some(id) if id == server.lobby_id =>
-                    lobby::handle(server, client_id, message),
-                Some(id) =>
-                    inroom::handle(server, client_id, id, message)
-            }
-        },
-    }
-}