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1 use std::ops::RangeInclusive; |
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2 |
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3 use crate::{ |
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4 common::{GearData, GearDataProcessor, GearId}, |
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5 grid::Grid, |
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6 physics::PhysicsData, |
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7 }; |
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8 |
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9 use fpnum::*; |
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10 use integral_geometry::{GridIndex, Point, Size}; |
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11 use land2d::Land2D; |
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12 |
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13 pub fn fppoint_round(point: &FPPoint) -> Point { |
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14 Point::new(point.x().round(), point.y().round()) |
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15 } |
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16 |
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17 #[derive(PartialEq, Eq, Clone, Copy, Debug)] |
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18 pub struct CircleBounds { |
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19 pub center: FPPoint, |
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20 pub radius: FPNum, |
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21 } |
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22 |
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23 impl CircleBounds { |
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24 pub fn intersects(&self, other: &CircleBounds) -> bool { |
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25 (other.center - self.center).is_in_range(self.radius + other.radius) |
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26 } |
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27 |
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28 pub fn rows(&self) -> impl Iterator<Item = (usize, RangeInclusive<usize>)> { |
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29 let radius = self.radius.abs_round() as usize; |
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30 let center = Point::from_fppoint(&self.center); |
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31 (center.y as usize - radius..=center.y as usize + radius) |
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32 .map(move |row| (row, center.x as usize - radius..=center.x as usize + radius)) |
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33 } |
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34 } |
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35 |
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36 #[derive(PartialEq, Eq, Clone, Copy, Debug)] |
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37 pub struct CollisionData { |
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38 pub bounds: CircleBounds, |
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39 } |
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40 |
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41 impl GearData for CollisionData {} |
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42 |
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43 #[derive(PartialEq, Eq, Clone, Copy, Debug)] |
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44 pub struct ContactData { |
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45 pub elasticity: FPNum, |
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46 pub friction: FPNum, |
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47 } |
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48 |
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49 impl GearData for ContactData {} |
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50 |
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51 struct EnabledCollisionsCollection { |
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52 gear_ids: Vec<GearId>, |
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53 collisions: Vec<CollisionData>, |
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54 } |
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55 |
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56 impl EnabledCollisionsCollection { |
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57 fn new() -> Self { |
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58 Self { |
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59 gear_ids: Vec::new(), |
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60 collisions: Vec::new(), |
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61 } |
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62 } |
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63 |
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64 fn push(&mut self, gear_id: GearId, collision: CollisionData) { |
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65 self.gear_ids.push(gear_id); |
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66 self.collisions.push(collision); |
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67 } |
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68 |
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69 fn iter(&self) -> impl Iterator<Item = (GearId, &CollisionData)> { |
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70 self.gear_ids.iter().cloned().zip(self.collisions.iter()) |
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71 } |
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72 } |
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73 |
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74 pub struct CollisionProcessor { |
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75 grid: Grid, |
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76 enabled_collisions: EnabledCollisionsCollection, |
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77 |
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78 detected_collisions: DetectedCollisions, |
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79 } |
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80 |
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81 pub struct DetectedCollisions { |
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82 pub pairs: Vec<(GearId, Option<GearId>)>, |
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83 pub positions: Vec<Point>, |
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84 } |
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85 |
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86 impl DetectedCollisions { |
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87 pub fn new(capacity: usize) -> Self { |
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88 Self { |
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89 pairs: Vec::with_capacity(capacity), |
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90 positions: Vec::with_capacity(capacity), |
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91 } |
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92 } |
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93 |
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94 pub fn push( |
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95 &mut self, |
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96 contact_gear_id1: GearId, |
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97 contact_gear_id2: Option<GearId>, |
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98 position: &FPPoint, |
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99 ) { |
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100 self.pairs.push((contact_gear_id1, contact_gear_id2)); |
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101 self.positions.push(fppoint_round(&position)); |
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102 } |
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103 |
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104 pub fn clear(&mut self) { |
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105 self.pairs.clear(); |
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106 self.positions.clear() |
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107 } |
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108 } |
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109 |
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110 impl CollisionProcessor { |
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111 pub fn new(size: Size) -> Self { |
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112 Self { |
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113 grid: Grid::new(size), |
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114 enabled_collisions: EnabledCollisionsCollection::new(), |
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115 detected_collisions: DetectedCollisions::new(0), |
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116 } |
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117 } |
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118 |
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119 pub fn process( |
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120 &mut self, |
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121 land: &Land2D<u32>, |
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122 updates: &crate::physics::PositionUpdates, |
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123 ) -> &DetectedCollisions { |
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124 self.detected_collisions.clear(); |
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125 for (id, old_position, new_position) in updates.iter() { |
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126 self.grid.update_position(id, old_position, new_position) |
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127 } |
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128 |
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129 self.grid.check_collisions(&mut self.detected_collisions); |
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130 |
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131 for (gear_id, collision) in self.enabled_collisions.iter() { |
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132 if collision |
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133 .bounds |
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134 .rows() |
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135 .any(|(y, r)| (&land[y][r]).iter().any(|v| *v != 0)) |
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136 { |
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137 self.detected_collisions |
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138 .push(gear_id, None, &collision.bounds.center) |
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139 } |
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140 } |
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141 |
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142 &self.detected_collisions |
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143 } |
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144 } |
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145 |
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146 impl GearDataProcessor<CollisionData> for CollisionProcessor { |
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147 fn add(&mut self, gear_id: GearId, gear_data: CollisionData) { |
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148 self.grid.insert_static(gear_id, &gear_data.bounds); |
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149 } |
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150 |
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151 fn remove(&mut self, gear_id: GearId) { |
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152 self.grid.remove(gear_id); |
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153 } |
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154 } |