equal
deleted
inserted
replaced
471 end; |
471 end; |
472 AddRandomness(CheckSum); |
472 AddRandomness(CheckSum); |
473 ScriptCall('onGameTick'); |
473 ScriptCall('onGameTick'); |
474 if GameTicks mod 20 = 0 then ScriptCall('onGameTick20'); |
474 if GameTicks mod 20 = 0 then ScriptCall('onGameTick20'); |
475 |
475 |
476 AddFileLog('CheckSum = ' + inttostr(CheckSum)); |
|
477 inc(GameTicks) |
476 inc(GameTicks) |
478 end; |
477 end; |
479 |
478 |
480 //Purpose, to reset all transient attributes toggled by a utility and clean up various gears and effects at end of turn |
479 //Purpose, to reset all transient attributes toggled by a utility and clean up various gears and effects at end of turn |
481 //If any of these are set as permanent toggles in the frontend, that needs to be checked and skipped here. |
480 //If any of these are set as permanent toggles in the frontend, that needs to be checked and skipped here. |