|
1 {$INCLUDE "options.inc"} |
|
2 unit uCommandHandlers; |
|
3 |
|
4 interface |
|
5 |
|
6 procedure initModule; |
|
7 procedure freeModule; |
|
8 |
|
9 implementation |
|
10 uses uCommands, uTypes, uVariables, uIO, uDebug, uConsts, uScript, uUtils, SDLh, uRandom; |
|
11 |
|
12 procedure chGenCmd(var s: shortstring); |
|
13 begin |
|
14 case s[1] of |
|
15 'R': if ReadyTimeLeft > 1 then |
|
16 begin |
|
17 ReadyTimeLeft:= 1; |
|
18 if not CurrentTeam^.ExtDriven then SendIPC('c'+s); |
|
19 end |
|
20 end |
|
21 end; |
|
22 |
|
23 procedure chQuit(var s: shortstring); |
|
24 const prevGState: TGameState = gsConfirm; |
|
25 begin |
|
26 s:= s; // avoid compiler hint |
|
27 if GameState <> gsConfirm then |
|
28 begin |
|
29 prevGState:= GameState; |
|
30 GameState:= gsConfirm |
|
31 end else |
|
32 GameState:= prevGState |
|
33 end; |
|
34 |
|
35 procedure chConfirm(var s: shortstring); |
|
36 begin |
|
37 s:= s; // avoid compiler hint |
|
38 if GameState = gsConfirm then |
|
39 begin |
|
40 SendIPC('Q'); |
|
41 GameState:= gsExit |
|
42 end |
|
43 else |
|
44 ParseCommand('chat team', true); |
|
45 end; |
|
46 |
|
47 procedure chCheckProto(var s: shortstring); |
|
48 var i, c: LongInt; |
|
49 begin |
|
50 if isDeveloperMode then |
|
51 begin |
|
52 val(s, i, c); |
|
53 if (c <> 0) or (i = 0) then exit; |
|
54 TryDo(i <= cNetProtoVersion, 'Protocol version mismatch: engine is too old', true); |
|
55 TryDo(i >= cNetProtoVersion, 'Protocol version mismatch: engine is too new', true) |
|
56 end |
|
57 end; |
|
58 |
|
59 procedure chTeamLocal(var s: shortstring); |
|
60 begin |
|
61 s:= s; // avoid compiler hint |
|
62 if not isDeveloperMode then exit; |
|
63 if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/rdriven"', true); |
|
64 CurrentTeam^.ExtDriven:= true |
|
65 end; |
|
66 |
|
67 procedure chGrave(var s: shortstring); |
|
68 begin |
|
69 if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/grave"', true); |
|
70 if s[1]='"' then Delete(s, 1, 1); |
|
71 if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1); |
|
72 CurrentTeam^.GraveName:= s |
|
73 end; |
|
74 |
|
75 procedure chFort(var s: shortstring); |
|
76 begin |
|
77 if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/fort"', true); |
|
78 if s[1]='"' then Delete(s, 1, 1); |
|
79 if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1); |
|
80 CurrentTeam^.FortName:= s |
|
81 end; |
|
82 |
|
83 procedure chFlag(var s: shortstring); |
|
84 begin |
|
85 if CurrentTeam = nil then OutError(errmsgIncorrectUse + ' "/flag"', true); |
|
86 if s[1]='"' then Delete(s, 1, 1); |
|
87 if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1); |
|
88 CurrentTeam^.flag:= s |
|
89 end; |
|
90 |
|
91 procedure chScript(var s: shortstring); |
|
92 begin |
|
93 if s[1]='"' then Delete(s, 1, 1); |
|
94 if s[byte(s[0])]='"' then Delete(s, byte(s[0]), 1); |
|
95 ScriptLoad(s) |
|
96 end; |
|
97 |
|
98 procedure chSetHat(var s: shortstring); |
|
99 begin |
|
100 if (not isDeveloperMode) or (CurrentTeam = nil) then exit; |
|
101 with CurrentTeam^ do |
|
102 begin |
|
103 if not CurrentHedgehog^.King then |
|
104 if (s = '') or |
|
105 (((GameFlags and gfKing) <> 0) and (s = 'crown')) or |
|
106 ((Length(s) > 39) and (Copy(s,1,8) = 'Reserved') and (Copy(s,9,32) <> PlayerHash)) then |
|
107 CurrentHedgehog^.Hat:= 'NoHat' |
|
108 else |
|
109 CurrentHedgehog^.Hat:= s |
|
110 end; |
|
111 end; |
|
112 |
|
113 procedure chCurU_p(var s: shortstring); |
|
114 begin |
|
115 s:= s; // avoid compiler hint |
|
116 CursorMovementY:= -1; |
|
117 end; |
|
118 |
|
119 procedure chCurU_m(var s: shortstring); |
|
120 begin |
|
121 s:= s; // avoid compiler hint |
|
122 CursorMovementY:= 0; |
|
123 end; |
|
124 |
|
125 procedure chCurD_p(var s: shortstring); |
|
126 begin |
|
127 s:= s; // avoid compiler hint |
|
128 CursorMovementY:= 1; |
|
129 end; |
|
130 |
|
131 procedure chCurD_m(var s: shortstring); |
|
132 begin |
|
133 s:= s; // avoid compiler hint |
|
134 CursorMovementY:= 0; |
|
135 end; |
|
136 |
|
137 procedure chCurL_p(var s: shortstring); |
|
138 begin |
|
139 s:= s; // avoid compiler hint |
|
140 CursorMovementX:= -1; |
|
141 end; |
|
142 |
|
143 procedure chCurL_m(var s: shortstring); |
|
144 begin |
|
145 s:= s; // avoid compiler hint |
|
146 CursorMovementX:= 0; |
|
147 end; |
|
148 |
|
149 procedure chCurR_p(var s: shortstring); |
|
150 begin |
|
151 s:= s; // avoid compiler hint |
|
152 CursorMovementX:= 1; |
|
153 end; |
|
154 |
|
155 procedure chCurR_m(var s: shortstring); |
|
156 begin |
|
157 s:= s; // avoid compiler hint |
|
158 CursorMovementX:= 0; |
|
159 end; |
|
160 |
|
161 procedure chLeft_p(var s: shortstring); |
|
162 begin |
|
163 s:= s; // avoid compiler hint |
|
164 if CheckNoTeamOrHH or isPaused then exit; |
|
165 if not CurrentTeam^.ExtDriven then SendIPC('L'); |
|
166 bShowFinger:= false; |
|
167 with CurrentHedgehog^.Gear^ do |
|
168 Message:= Message or (gmLeft and InputMask); |
|
169 ScriptCall('onLeft'); |
|
170 end; |
|
171 |
|
172 procedure chLeft_m(var s: shortstring); |
|
173 begin |
|
174 s:= s; // avoid compiler hint |
|
175 if CheckNoTeamOrHH then exit; |
|
176 if not CurrentTeam^.ExtDriven then SendIPC('l'); |
|
177 with CurrentHedgehog^.Gear^ do |
|
178 Message:= Message and not (gmLeft and InputMask); |
|
179 ScriptCall('onLeftUp'); |
|
180 end; |
|
181 |
|
182 procedure chRight_p(var s: shortstring); |
|
183 begin |
|
184 s:= s; // avoid compiler hint |
|
185 if CheckNoTeamOrHH or isPaused then exit; |
|
186 if not CurrentTeam^.ExtDriven then SendIPC('R'); |
|
187 bShowFinger:= false; |
|
188 with CurrentHedgehog^.Gear^ do |
|
189 Message:= Message or (gmRight and InputMask); |
|
190 ScriptCall('onRight'); |
|
191 end; |
|
192 |
|
193 procedure chRight_m(var s: shortstring); |
|
194 begin |
|
195 s:= s; // avoid compiler hint |
|
196 if CheckNoTeamOrHH then exit; |
|
197 if not CurrentTeam^.ExtDriven then SendIPC('r'); |
|
198 with CurrentHedgehog^.Gear^ do |
|
199 Message:= Message and not (gmRight and InputMask); |
|
200 ScriptCall('onRightUp'); |
|
201 end; |
|
202 |
|
203 procedure chUp_p(var s: shortstring); |
|
204 begin |
|
205 s:= s; // avoid compiler hint |
|
206 if CheckNoTeamOrHH or isPaused then exit; |
|
207 if not CurrentTeam^.ExtDriven then SendIPC('U'); |
|
208 bShowFinger:= false; |
|
209 with CurrentHedgehog^.Gear^ do |
|
210 Message:= Message or (gmUp and InputMask); |
|
211 ScriptCall('onUp'); |
|
212 end; |
|
213 |
|
214 procedure chUp_m(var s: shortstring); |
|
215 begin |
|
216 s:= s; // avoid compiler hint |
|
217 if CheckNoTeamOrHH then exit; |
|
218 if not CurrentTeam^.ExtDriven then SendIPC('u'); |
|
219 with CurrentHedgehog^.Gear^ do |
|
220 Message:= Message and not (gmUp and InputMask); |
|
221 ScriptCall('onUpUp'); |
|
222 end; |
|
223 |
|
224 procedure chDown_p(var s: shortstring); |
|
225 begin |
|
226 s:= s; // avoid compiler hint |
|
227 if CheckNoTeamOrHH or isPaused then exit; |
|
228 if not CurrentTeam^.ExtDriven then SendIPC('D'); |
|
229 bShowFinger:= false; |
|
230 with CurrentHedgehog^.Gear^ do |
|
231 Message:= Message or (gmDown and InputMask); |
|
232 ScriptCall('onDown'); |
|
233 end; |
|
234 |
|
235 procedure chDown_m(var s: shortstring); |
|
236 begin |
|
237 s:= s; // avoid compiler hint |
|
238 if CheckNoTeamOrHH then exit; |
|
239 if not CurrentTeam^.ExtDriven then SendIPC('d'); |
|
240 with CurrentHedgehog^.Gear^ do |
|
241 Message:= Message and not (gmDown and InputMask); |
|
242 ScriptCall('onDownUp'); |
|
243 end; |
|
244 |
|
245 procedure chPrecise_p(var s: shortstring); |
|
246 begin |
|
247 s:= s; // avoid compiler hint |
|
248 if CheckNoTeamOrHH or isPaused then exit; |
|
249 if not CurrentTeam^.ExtDriven then SendIPC('Z'); |
|
250 bShowFinger:= false; |
|
251 with CurrentHedgehog^.Gear^ do |
|
252 Message:= Message or (gmPrecise and InputMask); |
|
253 ScriptCall('onPrecise'); |
|
254 end; |
|
255 |
|
256 procedure chPrecise_m(var s: shortstring); |
|
257 begin |
|
258 s:= s; // avoid compiler hint |
|
259 if CheckNoTeamOrHH then exit; |
|
260 if not CurrentTeam^.ExtDriven then SendIPC('z'); |
|
261 with CurrentHedgehog^.Gear^ do |
|
262 Message:= Message and not (gmPrecise and InputMask); |
|
263 ScriptCall('onPreciseUp'); |
|
264 end; |
|
265 |
|
266 procedure chLJump(var s: shortstring); |
|
267 begin |
|
268 s:= s; // avoid compiler hint |
|
269 if CheckNoTeamOrHH or isPaused then exit; |
|
270 if not CurrentTeam^.ExtDriven then SendIPC('j'); |
|
271 bShowFinger:= false; |
|
272 with CurrentHedgehog^.Gear^ do |
|
273 Message:= Message or (gmLJump and InputMask); |
|
274 ScriptCall('onLJump'); |
|
275 end; |
|
276 |
|
277 procedure chHJump(var s: shortstring); |
|
278 begin |
|
279 s:= s; // avoid compiler hint |
|
280 if CheckNoTeamOrHH or isPaused then exit; |
|
281 if not CurrentTeam^.ExtDriven then SendIPC('J'); |
|
282 bShowFinger:= false; |
|
283 with CurrentHedgehog^.Gear^ do |
|
284 Message:= Message or (gmHJump and InputMask); |
|
285 ScriptCall('onHJump'); |
|
286 end; |
|
287 |
|
288 procedure chAttack_p(var s: shortstring); |
|
289 begin |
|
290 s:= s; // avoid compiler hint |
|
291 if CheckNoTeamOrHH or isPaused then exit; |
|
292 bShowFinger:= false; |
|
293 with CurrentHedgehog^.Gear^ do |
|
294 begin |
|
295 {$IFDEF DEBUGFILE}AddFileLog('/+attack: hedgehog''s Gear^.State = '+inttostr(State));{$ENDIF} |
|
296 if ((State and gstHHDriven) <> 0) then |
|
297 begin |
|
298 FollowGear:= CurrentHedgehog^.Gear; |
|
299 if not CurrentTeam^.ExtDriven then SendIPC('A'); |
|
300 Message:= Message or (gmAttack and InputMask); |
|
301 ScriptCall('onAttack'); |
|
302 end |
|
303 end |
|
304 end; |
|
305 |
|
306 procedure chAttack_m(var s: shortstring); |
|
307 begin |
|
308 s:= s; // avoid compiler hint |
|
309 if CheckNoTeamOrHH then exit; |
|
310 with CurrentHedgehog^.Gear^ do |
|
311 begin |
|
312 if not CurrentTeam^.ExtDriven and |
|
313 ((Message and gmAttack) <> 0) then SendIPC('a'); |
|
314 Message:= Message and not (gmAttack and InputMask); |
|
315 ScriptCall('onAttackUp'); |
|
316 end |
|
317 end; |
|
318 |
|
319 procedure chSwitch(var s: shortstring); |
|
320 begin |
|
321 s:= s; // avoid compiler hint |
|
322 if CheckNoTeamOrHH or isPaused then exit; |
|
323 if not CurrentTeam^.ExtDriven then SendIPC('S'); |
|
324 bShowFinger:= false; |
|
325 with CurrentHedgehog^.Gear^ do |
|
326 Message:= Message or (gmSwitch and InputMask); |
|
327 ScriptCall('onSwitch'); |
|
328 end; |
|
329 |
|
330 procedure chNextTurn(var s: shortstring); |
|
331 begin |
|
332 s:= s; // avoid compiler hint |
|
333 TryDo(AllInactive, '/nextturn called when not all gears are inactive', true); |
|
334 |
|
335 if not CurrentTeam^.ExtDriven then SendIPC('N'); |
|
336 {$IFDEF DEBUGFILE} |
|
337 AddFileLog('Doing SwitchHedgehog: time '+inttostr(GameTicks)); |
|
338 {$ENDIF} |
|
339 end; |
|
340 |
|
341 procedure chTimer(var s: shortstring); |
|
342 begin |
|
343 if (s[0] <> #1) or (s[1] < '1') or (s[1] > '5') or CheckNoTeamOrHH then exit; |
|
344 |
|
345 if not CurrentTeam^.ExtDriven then SendIPC(s); |
|
346 bShowFinger:= false; |
|
347 with CurrentHedgehog^.Gear^ do |
|
348 begin |
|
349 Message:= Message or (gmTimer and InputMask); |
|
350 MsgParam:= byte(s[1]) - ord('0'); |
|
351 ScriptCall('onTimer'); |
|
352 end |
|
353 end; |
|
354 |
|
355 procedure chSlot(var s: shortstring); |
|
356 var slot: LongWord; |
|
357 begin |
|
358 if (s[0] <> #1) or CheckNoTeamOrHH then exit; |
|
359 slot:= byte(s[1]) - 49; |
|
360 if slot > cMaxSlotIndex then exit; |
|
361 if not CurrentTeam^.ExtDriven then SendIPC(char(byte(s[1]) + 79)); |
|
362 bShowFinger:= false; |
|
363 with CurrentHedgehog^.Gear^ do |
|
364 begin |
|
365 Message:= Message or (gmSlot and InputMask); |
|
366 MsgParam:= slot; |
|
367 ScriptCall('onSlot'); |
|
368 end |
|
369 end; |
|
370 |
|
371 procedure chSetWeapon(var s: shortstring); |
|
372 begin |
|
373 if (s[0] <> #1) or CheckNoTeamOrHH then exit; |
|
374 |
|
375 if TAmmoType(s[1]) > High(TAmmoType) then exit; |
|
376 |
|
377 if not CurrentTeam^.ExtDriven then SendIPC('w' + s); |
|
378 |
|
379 with CurrentHedgehog^.Gear^ do |
|
380 begin |
|
381 Message:= Message or (gmWeapon and InputMask); |
|
382 MsgParam:= byte(s[1]); |
|
383 ScriptCall('onSetWeapon'); |
|
384 end; |
|
385 end; |
|
386 |
|
387 procedure chTaunt(var s: shortstring); |
|
388 begin |
|
389 if (s[0] <> #1) or CheckNoTeamOrHH then exit; |
|
390 |
|
391 if TWave(s[1]) > High(TWave) then exit; |
|
392 |
|
393 if not CurrentTeam^.ExtDriven then SendIPC('t' + s); |
|
394 |
|
395 with CurrentHedgehog^.Gear^ do |
|
396 begin |
|
397 Message:= Message or (gmAnimate and InputMask); |
|
398 MsgParam:= byte(s[1]) ; |
|
399 ScriptCall('onTaunt'); |
|
400 end |
|
401 end; |
|
402 |
|
403 procedure chPut(var s: shortstring); |
|
404 begin |
|
405 s:= s; // avoid compiler hint |
|
406 doPut(0, 0, false); |
|
407 end; |
|
408 |
|
409 procedure chCapture(var s: shortstring); |
|
410 begin |
|
411 s:= s; // avoid compiler hint |
|
412 flagMakeCapture:= true |
|
413 end; |
|
414 |
|
415 procedure chSetMap(var s: shortstring); |
|
416 begin |
|
417 if isDeveloperMode then |
|
418 begin |
|
419 Pathz[ptMapCurrent]:= Pathz[ptMaps] + '/' + s; |
|
420 InitStepsFlags:= InitStepsFlags or cifMap |
|
421 end |
|
422 end; |
|
423 |
|
424 procedure chSetTheme(var s: shortstring); |
|
425 begin |
|
426 if isDeveloperMode then |
|
427 begin |
|
428 Pathz[ptCurrTheme]:= Pathz[ptThemes] + '/' + s; |
|
429 Theme:= s; |
|
430 InitStepsFlags:= InitStepsFlags or cifTheme |
|
431 end |
|
432 end; |
|
433 |
|
434 procedure chSetSeed(var s: shortstring); |
|
435 begin |
|
436 if isDeveloperMode then |
|
437 begin |
|
438 SetRandomSeed(s); |
|
439 cSeed:= s; |
|
440 InitStepsFlags:= InitStepsFlags or cifRandomize |
|
441 end |
|
442 end; |
|
443 |
|
444 procedure chAmmoMenu(var s: shortstring); |
|
445 begin |
|
446 s:= s; // avoid compiler hint |
|
447 if CheckNoTeamOrHH then |
|
448 bShowAmmoMenu:= true |
|
449 else |
|
450 begin |
|
451 with CurrentTeam^ do |
|
452 with Hedgehogs[CurrHedgehog] do |
|
453 begin |
|
454 bSelected:= false; |
|
455 |
|
456 if bShowAmmoMenu then bShowAmmoMenu:= false |
|
457 else if ((Gear^.State and (gstAttacking or gstAttacked)) <> 0) or |
|
458 ((MultiShootAttacks > 0) and ((Ammoz[CurAmmoType].Ammo.Propz and ammoprop_NoRoundEnd) = 0)) or |
|
459 ((Gear^.State and gstHHDriven) = 0) then else bShowAmmoMenu:= true |
|
460 end; |
|
461 end |
|
462 end; |
|
463 |
|
464 procedure chVol_p(var s: shortstring); |
|
465 begin |
|
466 s:= s; // avoid compiler hint |
|
467 inc(cVolumeDelta, 3) |
|
468 end; |
|
469 |
|
470 procedure chVol_m(var s: shortstring); |
|
471 begin |
|
472 s:= s; // avoid compiler hint |
|
473 dec(cVolumeDelta, 3) |
|
474 end; |
|
475 |
|
476 procedure chFindhh(var s: shortstring); |
|
477 begin |
|
478 s:= s; // avoid compiler hint |
|
479 if CheckNoTeamOrHH or isPaused then exit; |
|
480 bShowFinger:= true; |
|
481 FollowGear:= CurrentHedgehog^.Gear |
|
482 end; |
|
483 |
|
484 procedure chPause(var s: shortstring); |
|
485 begin |
|
486 s:= s; // avoid compiler hint |
|
487 if gameType <> gmtNet then |
|
488 isPaused:= not isPaused; |
|
489 SDL_ShowCursor(ord(isPaused)) |
|
490 end; |
|
491 |
|
492 procedure chRotateMask(var s: shortstring); |
|
493 begin |
|
494 s:= s; // avoid compiler hint |
|
495 if ((GameFlags and gfInvulnerable) = 0) then cTagsMask:= cTagsMasks[cTagsMask] else cTagsMask:= cTagsMasksNoHealth[cTagsMask]; |
|
496 end; |
|
497 |
|
498 procedure chSpeedup_p(var s: shortstring); |
|
499 begin |
|
500 s:= s; // avoid compiler hint |
|
501 isSpeed:= true |
|
502 end; |
|
503 |
|
504 procedure chSpeedup_m(var s: shortstring); |
|
505 begin |
|
506 s:= s; // avoid compiler hint |
|
507 isSpeed:= false |
|
508 end; |
|
509 |
|
510 procedure chZoomIn(var s: shortstring); |
|
511 begin |
|
512 s:= s; // avoid compiler hint |
|
513 if ZoomValue < cMinZoomLevel then |
|
514 ZoomValue:= ZoomValue + cZoomDelta; |
|
515 end; |
|
516 |
|
517 procedure chZoomOut(var s: shortstring); |
|
518 begin |
|
519 s:= s; // avoid compiler hint |
|
520 if ZoomValue > cMaxZoomLevel then |
|
521 ZoomValue:= ZoomValue - cZoomDelta; |
|
522 end; |
|
523 |
|
524 procedure chZoomReset(var s: shortstring); |
|
525 begin |
|
526 s:= s; // avoid compiler hint |
|
527 ZoomValue:= cDefaultZoomLevel; |
|
528 end; |
|
529 |
|
530 |
|
531 procedure initModule; |
|
532 begin |
|
533 //////// Begin top sorted by freq analysis not including chatmsg |
|
534 RegisterVariable('+right' , vtCommand, @chRight_p , false); |
|
535 RegisterVariable('-right' , vtCommand, @chRight_m , false); |
|
536 RegisterVariable('+up' , vtCommand, @chUp_p , false); |
|
537 RegisterVariable('-up' , vtCommand, @chUp_m , false); |
|
538 RegisterVariable('+left' , vtCommand, @chLeft_p , false); |
|
539 RegisterVariable('-left' , vtCommand, @chLeft_m , false); |
|
540 RegisterVariable('+attack' , vtCommand, @chAttack_p , false); |
|
541 RegisterVariable('+down' , vtCommand, @chDown_p , false); |
|
542 RegisterVariable('-down' , vtCommand, @chDown_m , false); |
|
543 RegisterVariable('hjump' , vtCommand, @chHJump , false); |
|
544 RegisterVariable('ljump' , vtCommand, @chLJump , false); |
|
545 RegisterVariable('nextturn', vtCommand, @chNextTurn , false); |
|
546 RegisterVariable('-attack' , vtCommand, @chAttack_m , false); |
|
547 RegisterVariable('slot' , vtCommand, @chSlot , false); |
|
548 RegisterVariable('setweap' , vtCommand, @chSetWeapon , false); |
|
549 //////// End top by freq analysis |
|
550 RegisterVariable('gencmd' , vtCommand, @chGenCmd , false); |
|
551 RegisterVariable('flag' , vtCommand, @chFlag , false); |
|
552 RegisterVariable('script' , vtCommand, @chScript , false); |
|
553 RegisterVariable('proto' , vtCommand, @chCheckProto , true ); |
|
554 RegisterVariable('spectate', vtBoolean, @fastUntilLag , false); |
|
555 RegisterVariable('capture' , vtCommand, @chCapture , true ); |
|
556 RegisterVariable('rotmask' , vtCommand, @chRotateMask , true ); |
|
557 RegisterVariable('rdriven' , vtCommand, @chTeamLocal , false); |
|
558 RegisterVariable('map' , vtCommand, @chSetMap , false); |
|
559 RegisterVariable('theme' , vtCommand, @chSetTheme , false); |
|
560 RegisterVariable('seed' , vtCommand, @chSetSeed , false); |
|
561 RegisterVariable('template_filter', vtLongInt, @cTemplateFilter, false); |
|
562 RegisterVariable('mapgen' , vtLongInt, @cMapGen , false); |
|
563 RegisterVariable('maze_size',vtLongInt, @cMazeSize , false); |
|
564 RegisterVariable('delay' , vtLongInt, @cInactDelay , false); |
|
565 RegisterVariable('ready' , vtLongInt, @cReadyDelay , false); |
|
566 RegisterVariable('casefreq', vtLongInt, @cCaseFactor , false); |
|
567 RegisterVariable('healthprob', vtLongInt, @cHealthCaseProb, false); |
|
568 RegisterVariable('hcaseamount', vtLongInt, @cHealthCaseAmount, false); |
|
569 RegisterVariable('sd_turns', vtLongInt, @cSuddenDTurns , false); |
|
570 RegisterVariable('waterrise', vtLongInt, @cWaterRise , false); |
|
571 RegisterVariable('healthdec', vtLongInt, @cHealthDecrease, false); |
|
572 RegisterVariable('damagepct',vtLongInt, @cDamagePercent , false); |
|
573 RegisterVariable('ropepct' , vtLongInt, @cRopePercent , false); |
|
574 RegisterVariable('minedudpct',vtLongInt,@cMineDudPercent, false); |
|
575 RegisterVariable('minesnum', vtLongInt, @cLandMines , false); |
|
576 RegisterVariable('explosives',vtLongInt,@cExplosives , false); |
|
577 RegisterVariable('gmflags' , vtLongInt, @GameFlags , false); |
|
578 RegisterVariable('turntime', vtLongInt, @cHedgehogTurnTime, false); |
|
579 RegisterVariable('minestime',vtLongInt, @cMinesTime , false); |
|
580 RegisterVariable('fort' , vtCommand, @chFort , false); |
|
581 RegisterVariable('grave' , vtCommand, @chGrave , false); |
|
582 RegisterVariable('hat' , vtCommand, @chSetHat , false); |
|
583 RegisterVariable('quit' , vtCommand, @chQuit , true ); |
|
584 RegisterVariable('confirm' , vtCommand, @chConfirm , true ); |
|
585 RegisterVariable('+speedup', vtCommand, @chSpeedup_p , true ); |
|
586 RegisterVariable('-speedup', vtCommand, @chSpeedup_m , true ); |
|
587 RegisterVariable('zoomin' , vtCommand, @chZoomIn , true ); |
|
588 RegisterVariable('zoomout' , vtCommand, @chZoomOut , true ); |
|
589 RegisterVariable('zoomreset',vtCommand, @chZoomReset , true ); |
|
590 RegisterVariable('ammomenu', vtCommand, @chAmmoMenu , true); |
|
591 RegisterVariable('+precise', vtCommand, @chPrecise_p , false); |
|
592 RegisterVariable('-precise', vtCommand, @chPrecise_m , false); |
|
593 RegisterVariable('switch' , vtCommand, @chSwitch , false); |
|
594 RegisterVariable('timer' , vtCommand, @chTimer , false); |
|
595 RegisterVariable('taunt' , vtCommand, @chTaunt , false); |
|
596 RegisterVariable('put' , vtCommand, @chPut , false); |
|
597 RegisterVariable('+volup' , vtCommand, @chVol_p , true ); |
|
598 RegisterVariable('-volup' , vtCommand, @chVol_m , true ); |
|
599 RegisterVariable('+voldown', vtCommand, @chVol_m , true ); |
|
600 RegisterVariable('-voldown', vtCommand, @chVol_p , true ); |
|
601 RegisterVariable('findhh' , vtCommand, @chFindhh , true ); |
|
602 RegisterVariable('pause' , vtCommand, @chPause , true ); |
|
603 RegisterVariable('+cur_u' , vtCommand, @chCurU_p , true ); |
|
604 RegisterVariable('-cur_u' , vtCommand, @chCurU_m , true ); |
|
605 RegisterVariable('+cur_d' , vtCommand, @chCurD_p , true ); |
|
606 RegisterVariable('-cur_d' , vtCommand, @chCurD_m , true ); |
|
607 RegisterVariable('+cur_l' , vtCommand, @chCurL_p , true ); |
|
608 RegisterVariable('-cur_l' , vtCommand, @chCurL_m , true ); |
|
609 RegisterVariable('+cur_r' , vtCommand, @chCurR_p , true ); |
|
610 RegisterVariable('-cur_r' , vtCommand, @chCurR_m , true ); |
|
611 end; |
|
612 |
|
613 procedure freeModule; |
|
614 begin |
|
615 end; |
|
616 |
|
617 end. |