equal
deleted
inserted
replaced
100 (proc: @TestShotgun; flags: 0), // amSineGun |
100 (proc: @TestShotgun; flags: 0), // amSineGun |
101 (proc: nil; flags: 0), // amFlamethrower |
101 (proc: nil; flags: 0), // amFlamethrower |
102 (proc: @TestGrenade; flags: 0), // amSMine |
102 (proc: @TestGrenade; flags: 0), // amSMine |
103 (proc: @TestFirePunch; flags: 0), // amHammer |
103 (proc: @TestFirePunch; flags: 0), // amHammer |
104 (proc: nil; flags: 0), // amResurrector |
104 (proc: nil; flags: 0), // amResurrector |
105 (proc: nil; flags: 0) // amDrillStrike |
105 (proc: nil; flags: 0),// amDrillStrike |
|
106 (proc: nil; flags: 0) // amSnowball |
106 ); |
107 ); |
107 |
108 |
108 const BadTurn = Low(LongInt) div 4; |
109 const BadTurn = Low(LongInt) div 4; |
109 |
110 |
110 implementation |
111 implementation |