gameServer/HWProtoNEState.hs
changeset 4932 f11d80bac7ed
parent 4904 0eab727d4717
child 4942 1c85a8e6e11c
equal deleted inserted replaced
4931:da43c36a6e92 4932:f11d80bac7ed
     1 {-# LANGUAGE OverloadedStrings #-}
     1 {-# LANGUAGE OverloadedStrings #-}
     2 module HWProtoNEState where
     2 module HWProtoNEState where
     3 
     3 
     4 import qualified Data.IntMap as IntMap
       
     5 import Data.Maybe
     4 import Data.Maybe
     6 import Data.List
     5 import Data.List
     7 import Data.Word
       
     8 import Control.Monad.Reader
     6 import Control.Monad.Reader
     9 import qualified Data.ByteString.Char8 as B
     7 import qualified Data.ByteString.Char8 as B
    10 --------------------------------------
     8 --------------------------------------
    11 import CoreTypes
     9 import CoreTypes
    12 import Actions
    10 import Actions
    43                 AnswerClients [sendChan cl] ["PROTO", B.pack $ show parsedProto] :
    41                 AnswerClients [sendChan cl] ["PROTO", B.pack $ show parsedProto] :
    44                 [CheckRegistered | not . B.null $ nick cl]
    42                 [CheckRegistered | not . B.null $ nick cl]
    45     where
    43     where
    46         parsedProto = case B.readInt protoNum of
    44         parsedProto = case B.readInt protoNum of
    47                            Just (i, t) | B.null t -> fromIntegral i
    45                            Just (i, t) | B.null t -> fromIntegral i
    48                            otherwise -> 0
    46                            _ -> 0
    49 
    47 
    50 
    48 
    51 handleCmd_NotEntered ["PASSWORD", passwd] = do
    49 handleCmd_NotEntered ["PASSWORD", passwd] = do
    52     (ci, irnc) <- ask
    50     (ci, irnc) <- ask
    53     let cl = irnc `client` ci
    51     let cl = irnc `client` ci