equal
deleted
inserted
replaced
1046 ResetLand; |
1046 ResetLand; |
1047 ResetWorldTex; |
1047 ResetWorldTex; |
1048 //uTextures.freeModule; //DEBUG ONLY |
1048 //uTextures.freeModule; //DEBUG ONLY |
1049 {$ENDIF} |
1049 {$ENDIF} |
1050 AddFileLog('Freeing old primary surface...'); |
1050 AddFileLog('Freeing old primary surface...'); |
|
1051 {$IFNDEF SDL13} |
1051 SDL_FreeSurface(SDLPrimSurface); |
1052 SDL_FreeSurface(SDLPrimSurface); |
1052 SDLPrimSurface:= nil; |
1053 SDLPrimSurface:= nil; |
|
1054 {$ENDIF} |
1053 {$ENDIF} |
1055 {$ENDIF} |
1054 end; |
1056 end; |
1055 |
1057 |
1056 // these attributes must be set up before creating the sdl window |
1058 // these attributes must be set up before creating the sdl window |
1057 {$IFNDEF WIN32} |
1059 {$IFNDEF WIN32} |
1123 var ai: TAmmoType; |
1125 var ai: TAmmoType; |
1124 i: LongInt; |
1126 i: LongInt; |
1125 begin |
1127 begin |
1126 RegisterVariable('fullscr', @chFullScr, true); |
1128 RegisterVariable('fullscr', @chFullScr, true); |
1127 |
1129 |
1128 cScaleFactor:= 2.0; |
1130 cScaleFactor:= 0; |
1129 Step:= 0; |
1131 Step:= 0; |
1130 ProgrTex:= nil; |
1132 ProgrTex:= nil; |
1131 SupportNPOTT:= false; |
1133 SupportNPOTT:= false; |
1132 |
1134 |
1133 // init all ammo name texture pointers |
1135 // init all ammo name texture pointers |