equal
deleted
inserted
replaced
535 |
535 |
536 if (Gear <> nil) then |
536 if (Gear <> nil) then |
537 begin |
537 begin |
538 if (GameFlags and gfInvulnerable) = 0 then |
538 if (GameFlags and gfInvulnerable) = 0 then |
539 Gear^.Hedgehog^.Effects[heInvulnerable]:= 0; |
539 Gear^.Hedgehog^.Effects[heInvulnerable]:= 0; |
|
540 if (Gear^.Hedgehog^.Effects[heArtillery] = 2) then |
|
541 Gear^.Hedgehog^.Effects[heArtillery]:= 0; |
540 end; |
542 end; |
541 end; |
543 end; |
542 t:= GearsList; |
544 t:= GearsList; |
543 while t <> nil do |
545 while t <> nil do |
544 begin |
546 begin |