equal
deleted
inserted
replaced
1028 |
1028 |
1029 procedure RenderTeamsHealth; |
1029 procedure RenderTeamsHealth; |
1030 var t, i, h, smallScreenOffset, TeamHealthBarWidth : LongInt; |
1030 var t, i, h, smallScreenOffset, TeamHealthBarWidth : LongInt; |
1031 r: TSDL_Rect; |
1031 r: TSDL_Rect; |
1032 highlight: boolean; |
1032 highlight: boolean; |
|
1033 hasVisibleHog: boolean; |
1033 htex: PTexture; |
1034 htex: PTexture; |
1034 begin |
1035 begin |
1035 if TeamsCount * 20 > Longword(cScreenHeight) div 7 then // take up less screen on small displays |
1036 if TeamsCount * 20 > Longword(cScreenHeight) div 7 then // take up less screen on small displays |
1036 begin |
1037 begin |
1037 SetScale(1.5); |
1038 SetScale(1.5); |
1040 Tint($FF,$FF,$FF,$80); |
1041 Tint($FF,$FF,$FF,$80); |
1041 end |
1042 end |
1042 else smallScreenOffset:= 0; |
1043 else smallScreenOffset:= 0; |
1043 for t:= 0 to Pred(TeamsCount) do |
1044 for t:= 0 to Pred(TeamsCount) do |
1044 with TeamsArray[t]^ do |
1045 with TeamsArray[t]^ do |
1045 if TeamHealth > 0 then |
1046 begin |
|
1047 hasVisibleHog:= false; |
|
1048 for i:= 0 to cMaxHHIndex do |
|
1049 if (Hedgehogs[i].Gear <> nil) then |
|
1050 hasVisibleHog:= true; |
|
1051 if (TeamHealth > 0) and hasVisibleHog then |
1046 begin |
1052 begin |
1047 highlight:= bShowFinger and (CurrentTeam = TeamsArray[t]) and ((RealTicks mod 1000) < 500); |
1053 highlight:= bShowFinger and (CurrentTeam = TeamsArray[t]) and ((RealTicks mod 1000) < 500); |
1048 |
1054 |
1049 if highlight then |
1055 if highlight then |
1050 begin |
1056 begin |
1141 if OwnerTex <> nil then |
1147 if OwnerTex <> nil then |
1142 h:= h - OwnerTex^.w - 4; |
1148 h:= h - OwnerTex^.w - 4; |
1143 DrawSpriteRotatedF(sprFinger, h, cScreenHeight + DrawHealthY + smallScreenOffset + 2 + SpritesData[sprFinger].Width div 4, 0, 1, -90); |
1149 DrawSpriteRotatedF(sprFinger, h, cScreenHeight + DrawHealthY + smallScreenOffset + 2 + SpritesData[sprFinger].Width div 4, 0, 1, -90); |
1144 end; |
1150 end; |
1145 end; |
1151 end; |
|
1152 end; |
1146 if smallScreenOffset <> 0 then |
1153 if smallScreenOffset <> 0 then |
1147 begin |
1154 begin |
1148 SetScale(cDefaultZoomLevel); |
1155 SetScale(cDefaultZoomLevel); |
1149 if TeamsCount * 20 > Longword(cScreenHeight) div 5 then |
1156 if TeamsCount * 20 > Longword(cScreenHeight) div 5 then |
1150 untint; |
1157 untint; |