equal
deleted
inserted
replaced
155 |
155 |
156 cTransparentColor: Longword = $000000; |
156 cTransparentColor: Longword = $000000; |
157 |
157 |
158 cMaxTeams = 6; |
158 cMaxTeams = 6; |
159 cMaxHHIndex = 7; |
159 cMaxHHIndex = 7; |
160 cMaxHHs = 30; |
160 cMaxHHs = 48; |
161 cMaxSpawnPoints = 1024; |
161 cMaxSpawnPoints = 1024; |
162 |
162 |
163 cMaxEdgePoints = 16384; |
163 cMaxEdgePoints = 16384; |
164 |
164 |
165 cHHRadius = 9; |
165 cHHRadius = 9; |
179 cMaxCaptions = 4; |
179 cMaxCaptions = 4; |
180 |
180 |
181 gfForts = $00000001; |
181 gfForts = $00000001; |
182 gfMultiWeapon = $00000002; |
182 gfMultiWeapon = $00000002; |
183 gfSolidLand = $00000004; |
183 gfSolidLand = $00000004; |
|
184 gfBorder = $00000008; |
184 gfDivideTeams = $00000010; |
185 gfDivideTeams = $00000010; |
185 gfOneClanMode = $10000000; |
186 gfOneClanMode = $10000000; |
186 |
187 |
187 gstDrowning = $00000001; |
188 gstDrowning = $00000001; |
188 gstHHDriven = $00000002; |
189 gstHHDriven = $00000002; |
229 ammoprop_NoCrosshair = $00000040; |
230 ammoprop_NoCrosshair = $00000040; |
230 ammoprop_AttackingPut = $00000080; |
231 ammoprop_AttackingPut = $00000080; |
231 ammoprop_DontHold = $00000100; |
232 ammoprop_DontHold = $00000100; |
232 ammoprop_AltAttack = $00000200; |
233 ammoprop_AltAttack = $00000200; |
233 ammoprop_AltUse = $00000400; |
234 ammoprop_AltUse = $00000400; |
|
235 ammoprop_NotBorder = $00000800; |
234 |
236 |
235 AMMO_INFINITE = 9; |
237 AMMO_INFINITE = 9; |
236 |
238 |
237 EXPLAllDamageInRadius = $00000001; |
239 EXPLAllDamageInRadius = $00000001; |
238 EXPLAutoSound = $00000002; |
240 EXPLAutoSound = $00000002; |
850 Probability: 100; |
852 Probability: 100; |
851 NumberInCase: 1; |
853 NumberInCase: 1; |
852 Ammo: (Propz: ammoprop_NoCrosshair or |
854 Ammo: (Propz: ammoprop_NoCrosshair or |
853 ammoprop_NeedTarget or |
855 ammoprop_NeedTarget or |
854 ammoprop_AttackingPut or |
856 ammoprop_AttackingPut or |
855 ammoprop_DontHold; |
857 ammoprop_DontHold or |
|
858 ammoprop_NotBorder; |
856 Count: 1; |
859 Count: 1; |
857 NumPerTurn: 0; |
860 NumPerTurn: 0; |
858 Timer: 0; |
861 Timer: 0; |
859 Pos: 0; |
862 Pos: 0; |
860 AmmoType: amAirAttack); |
863 AmmoType: amAirAttack); |
871 Probability: 200; |
874 Probability: 200; |
872 NumberInCase: 1; |
875 NumberInCase: 1; |
873 Ammo: (Propz: ammoprop_NoCrosshair or |
876 Ammo: (Propz: ammoprop_NoCrosshair or |
874 ammoprop_NeedTarget or |
877 ammoprop_NeedTarget or |
875 ammoprop_AttackingPut or |
878 ammoprop_AttackingPut or |
876 ammoprop_DontHold; |
879 ammoprop_DontHold or |
|
880 ammoprop_NotBorder; |
877 Count: 1; |
881 Count: 1; |
878 NumPerTurn: 0; |
882 NumPerTurn: 0; |
879 Timer: 0; |
883 Timer: 0; |
880 Pos: 0; |
884 Pos: 0; |
881 AmmoType: amMineStrike); |
885 AmmoType: amMineStrike); |
1087 Probability: 100; |
1091 Probability: 100; |
1088 NumberInCase: 1; |
1092 NumberInCase: 1; |
1089 Ammo: (Propz: ammoprop_NoCrosshair or |
1093 Ammo: (Propz: ammoprop_NoCrosshair or |
1090 ammoprop_NeedTarget or |
1094 ammoprop_NeedTarget or |
1091 ammoprop_AttackingPut or |
1095 ammoprop_AttackingPut or |
1092 ammoprop_DontHold; |
1096 ammoprop_DontHold or |
|
1097 ammoprop_NotBorder; |
1093 Count: 1; |
1098 Count: 1; |
1094 NumPerTurn: 0; |
1099 NumPerTurn: 0; |
1095 Timer: 0; |
1100 Timer: 0; |
1096 Pos: 0; |
1101 Pos: 0; |
1097 AmmoType: amNapalm); |
1102 AmmoType: amNapalm); |