equal
deleted
inserted
replaced
46 * Fixed Target Practice missions getting stuck when a target dropped into water |
46 * Fixed Target Practice missions getting stuck when a target dropped into water |
47 * Fixed mistakes and bad wording of strings in several missions, scripts and campaigns |
47 * Fixed mistakes and bad wording of strings in several missions, scripts and campaigns |
48 |
48 |
49 Frontend: |
49 Frontend: |
50 + Menu screens got few new icons and other tweaks, e.g. larger dropdown lists for easier access |
50 + Menu screens got few new icons and other tweaks, e.g. larger dropdown lists for easier access |
51 + Clicking on "New" in weapon scheme editor now creates empty weapon scheme instead of default |
51 + Additional button for just randomizing theme that will not change your selected map |
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52 + Randomizing map/theme in online-mode will not include DLC-content |
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53 * Clicking on "New" in weapon scheme editor now creates empty weapon scheme instead of default |
52 |
54 |
53 Lua-API: |
55 Lua-API: |
54 + New call: SetCinematicMode(enable) -- e.g. for cutscenes etc. |
56 + New call: SetCinematicMode(enable) -- e.g. for cutscenes etc. |
55 + New call: GetAmmoName(ammoType) -- returns the localized name for the specified ammoType |
57 + New call: GetAmmoName(ammoType) -- returns the localized name for the specified ammoType |
56 |
58 |