hedgewars/uConsts.pas
changeset 984 dd5f16f69926
parent 983 d21ad13cd17d
child 987 0fcd3fadda41
equal deleted inserted replaced
983:d21ad13cd17d 984:dd5f16f69926
    52                    gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite,
    52                    gtSmokeTrace, gtExplosion, gtMine, gtCase, gtDEagleShot, gtDynamite,
    53                    gtTeamHealthSorter, gtClusterBomb, gtCluster, gtShover, gtFlame,
    53                    gtTeamHealthSorter, gtClusterBomb, gtCluster, gtShover, gtFlame,
    54                    gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame,
    54                    gtFirePunch, gtATStartGame, gtATSmoothWindCh, gtATFinishGame,
    55                    gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder,
    55                    gtParachute, gtAirAttack, gtAirBomb, gtBlowTorch, gtGirder,
    56                    gtTeleport, gtSmallDamage, gtSwitcher, gtTarget, gtMortar,
    56                    gtTeleport, gtSmallDamage, gtSwitcher, gtTarget, gtMortar,
    57                    gtWhip);
    57                    gtWhip, gtKamikaze);
    58 
    58 
    59      TVisualGearType = (vgtFlake, vgtCloud);
    59      TVisualGearType = (vgtFlake, vgtCloud);
    60 
    60 
    61      TGearsType = set of TGearType;
    61      TGearsType = set of TGearType;
    62 
    62 
   888                                    PosSprite: sprWater),
   888                                    PosSprite: sprWater),
   889                                   (NameId: sidKamikaze;
   889                                   (NameId: sidKamikaze;
   890                                    NameTex: nil;
   890                                    NameTex: nil;
   891                                    Probability: 100;
   891                                    Probability: 100;
   892                                    NumberInCase: 1;
   892                                    NumberInCase: 1;
   893                                    Ammo: (Propz: 0;
   893                                    Ammo: (Propz: ammoprop_ForwMsgs or
       
   894                                                  ammoprop_DontHold;
   894                                           Count: 1;
   895                                           Count: 1;
   895                                           NumPerTurn: 0;
   896                                           NumPerTurn: 0;
   896                                           Timer: 0;
   897                                           Timer: 0;
   897                                           Pos: 0;
   898                                           Pos: 0;
   898                                           AmmoType: amKamikaze);
   899                                           AmmoType: amKamikaze);