equal
deleted
inserted
replaced
196 PlaySound(sndWhistle); |
196 PlaySound(sndWhistle); |
197 CurAmmoGear:= AddGear(hwRound(X), hwRound(Y) - 32, gtBirdy, 0, _0, _0, 0); |
197 CurAmmoGear:= AddGear(hwRound(X), hwRound(Y) - 32, gtBirdy, 0, _0, _0, 0); |
198 end; |
198 end; |
199 amLowGravity: begin |
199 amLowGravity: begin |
200 PlaySound(sndLowGravity); |
200 PlaySound(sndLowGravity); |
201 cGravity:= cMaxWindSpeed / 2 |
201 cGravity:= cMaxWindSpeed |
202 end; |
202 end; |
203 amExtraDamage: cDamageModifier:= _1_5; |
203 amExtraDamage: cDamageModifier:= _1_5; |
204 amInvulnerable: Invulnerable:= true; |
204 amInvulnerable: Invulnerable:= true; |
205 amExtraTime: TurnTimeLeft:= TurnTimeLeft + 30000; |
205 amExtraTime: TurnTimeLeft:= TurnTimeLeft + 30000; |
206 amLaserSight: cLaserSighting:= true; |
206 amLaserSight: cLaserSighting:= true; |