equal
deleted
inserted
replaced
293 if PlacingHogs then |
293 if PlacingHogs then |
294 begin |
294 begin |
295 if CurrentHedgehog^.Unplaced then TurnTimeLeft:= 15000 |
295 if CurrentHedgehog^.Unplaced then TurnTimeLeft:= 15000 |
296 else TurnTimeLeft:= 0 |
296 else TurnTimeLeft:= 0 |
297 end |
297 end |
298 else TurnTimeLeft:= cHedgehogTurnTime; |
298 else TurnTimeLeft:= cHedgehogTurnTime * 1000; |
299 if (TurnTimeLeft > 0) and (CurrentHedgehog^.BotLevel = 0) then |
299 if (TurnTimeLeft > 0) and (CurrentHedgehog^.BotLevel = 0) then |
300 begin |
300 begin |
301 if CurrentTeam^.ExtDriven then |
301 if CurrentTeam^.ExtDriven then |
302 PlaySound(sndIllGetYou, CurrentTeam^.voicepack) |
302 PlaySound(sndIllGetYou, CurrentTeam^.voicepack) |
303 else |
303 else |
304 PlaySound(sndYesSir, CurrentTeam^.voicepack); |
304 PlaySound(sndYesSir, CurrentTeam^.voicepack); |
305 if PlacingHogs or (cHedgehogTurnTime < 1000000) then ReadyTimeLeft:= cReadyDelay; |
305 if PlacingHogs or (cHedgehogTurnTime < 1000) then ReadyTimeLeft:= cReadyDelay; |
306 AddCaption(Format(shortstring(trmsg[sidReady]), CurrentTeam^.TeamName), cWhiteColor, capgrpGameState) |
306 AddCaption(Format(shortstring(trmsg[sidReady]), CurrentTeam^.TeamName), cWhiteColor, capgrpGameState) |
307 end |
307 end |
308 else |
308 else |
309 begin |
309 begin |
310 if TurnTimeLeft > 0 then |
310 if TurnTimeLeft > 0 then |