equal
deleted
inserted
replaced
97 TurnTimeLeft = 0 |
97 TurnTimeLeft = 0 |
98 else |
98 else |
99 if GetAmmoCount(hero.gear, amRope) == 0 then |
99 if GetAmmoCount(hero.gear, amRope) == 0 then |
100 lose() |
100 lose() |
101 end |
101 end |
|
102 ParseCommand("setweap " .. string.char(amRope)) |
102 TurnTimeLeft = runner.places[currentPosition].turnTime + previousTimeLeft |
103 TurnTimeLeft = runner.places[currentPosition].turnTime + previousTimeLeft |
103 previousTimeLeft = 0 |
104 previousTimeLeft = 0 |
104 end |
105 end |
105 end |
106 end |
106 end |
107 end |