51 |
51 |
52 implementation |
52 implementation |
53 uses uStore, uSound, uTeams, uRandom, uIO, uLandGraphics, |
53 uses uStore, uSound, uTeams, uRandom, uIO, uLandGraphics, |
54 {$IFDEF USE_TOUCH_INTERFACE}uTouch,{$ENDIF} |
54 {$IFDEF USE_TOUCH_INTERFACE}uTouch,{$ENDIF} |
55 uLocale, uAmmos, uStats, uVisualGears, uScript, uVariables, |
55 uLocale, uAmmos, uStats, uVisualGears, uScript, uVariables, |
56 uCommands, uUtils, uTextures, uRenderUtils, uGearsRender, uCaptions, uDebug, |
56 uCommands, uUtils, uTextures, uRenderUtils, uGearsRender, uCaptions, |
57 uGearsHedgehog, uGearsUtils, uGearsList, uGearsHandlersRope |
57 uGearsHedgehog, uGearsUtils, uGearsList, uGearsHandlersRope |
58 , uVisualGearsList, uGearsHandlersMess, uAI; |
58 , uVisualGearsList, uGearsHandlersMess, uAI; |
59 |
59 |
60 var skipFlag: boolean; |
60 var skipFlag: boolean; |
61 |
61 |