equal
deleted
inserted
replaced
55 |
55 |
56 case GameState of |
56 case GameState of |
57 gsLandGen: |
57 gsLandGen: |
58 begin |
58 begin |
59 GenMap; |
59 GenMap; |
|
60 uLandTexture.initModule; |
|
61 UpdateLandTexture(0, LAND_WIDTH, 0, LAND_HEIGHT, false); |
|
62 uAILandMarks.initModule; |
60 ParseCommand('sendlanddigest', true); |
63 ParseCommand('sendlanddigest', true); |
61 GameState:= gsStart; |
64 GameState:= gsStart; |
62 end; |
65 end; |
63 gsStart: |
66 gsStart: |
64 begin |
67 begin |
399 {$IFDEF ANDROID}GLUnit.init;{$ENDIF} |
402 {$IFDEF ANDROID}GLUnit.init;{$ENDIF} |
400 {$IFDEF SDL13}uTouch.initModule;{$ENDIF} |
403 {$IFDEF SDL13}uTouch.initModule;{$ENDIF} |
401 uAI.initModule; |
404 uAI.initModule; |
402 //uAIActions does not need initialization |
405 //uAIActions does not need initialization |
403 //uAIAmmoTests does not need initialization |
406 //uAIAmmoTests does not need initialization |
404 uAILandMarks.initModule; |
|
405 uAIMisc.initModule; |
407 uAIMisc.initModule; |
406 uAmmos.initModule; |
408 uAmmos.initModule; |
407 uChat.initModule; |
409 uChat.initModule; |
408 uCollisions.initModule; |
410 uCollisions.initModule; |
409 //uFloat does not need initialization |
411 //uFloat does not need initialization |
411 uGears.initModule; |
413 uGears.initModule; |
412 uInputHandler.initModule; |
414 uInputHandler.initModule; |
413 //uLandGraphics does not need initialization |
415 //uLandGraphics does not need initialization |
414 //uLandObjects does not need initialization |
416 //uLandObjects does not need initialization |
415 //uLandTemplates does not need initialization |
417 //uLandTemplates does not need initialization |
416 uLandTexture.initModule; |
|
417 //uLocale does not need initialization |
418 //uLocale does not need initialization |
418 uRandom.initModule; |
419 uRandom.initModule; |
419 uScript.initModule; |
420 uScript.initModule; |
420 uSound.initModule; |
421 uSound.initModule; |
421 uStats.initModule; |
422 uStats.initModule; |