changeset 1507 | d18c67b7ad4c |
parent 1505 | 3a96e93572cb |
child 1508 | ef093f31ced1 |
1506:a4ab75470ce1 | 1507:d18c67b7ad4c |
---|---|
79 |
79 |
80 TAmmoType = (amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer, |
80 TAmmoType = (amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer, |
81 amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip, |
81 amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch, amWhip, |
82 amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch, |
82 amBaseballBat, amParachute, amAirAttack, amMineStrike, amBlowTorch, |
83 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, |
83 amGirder, amTeleport, amSwitch, amMortar, amKamikaze, amCake, |
84 amSeduction, amWatermelon, amHellishBomb); |
84 amSeduction, amWatermelon, amHellishBomb, amNapalm); |
85 |
85 |
86 THWFont = (fnt16, fntBig, fntSmall); |
86 THWFont = (fnt16, fntBig, fntSmall); |
87 |
87 |
88 TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpNetSay, capgrpVolume); |
88 TCapGroup = (capgrpGameState, capgrpAmmoinfo, capgrpNetSay, capgrpVolume); |
89 |
89 |
1055 minAngle: 0; |
1055 minAngle: 0; |
1056 maxAngle: 0; |
1056 maxAngle: 0; |
1057 isDamaging: true; |
1057 isDamaging: true; |
1058 SkipTurns: 0; |
1058 SkipTurns: 0; |
1059 PosCount: 1; |
1059 PosCount: 1; |
1060 PosSprite: sprWater) |
1060 PosSprite: sprWater), |
1061 (NameId: sidAirAttack; |
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1062 NameTex: nil; |
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1063 Probability: 100; |
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1064 NumberInCase: 1; |
|
1065 Ammo: (Propz: ammoprop_NoCrosshair or |
|
1066 ammoprop_NeedTarget or |
|
1067 ammoprop_AttackingPut or |
|
1068 ammoprop_DontHold; |
|
1069 Count: 1; |
|
1070 NumPerTurn: 0; |
|
1071 Timer: 0; |
|
1072 Pos: 0; |
|
1073 AmmoType: amNapalm); |
|
1074 Slot: 5; |
|
1075 TimeAfterTurn: 0; |
|
1076 minAngle: 0; |
|
1077 maxAngle: 0; |
|
1078 isDamaging: true; |
|
1079 SkipTurns: 0; |
|
1080 PosCount: 2; |
|
1081 PosSprite: sprAmAirplane) |
|
1061 ); |
1082 ); |
1062 |
1083 |
1063 var CountTexz: array[1..9] of PTexture; |
1084 var CountTexz: array[1..9] of PTexture; |
1064 |
1085 |
1065 implementation |
1086 implementation |