27 sidHellishBomb, sidDrill, sidBallgun, sidNapalm, sidRCPlane, |
27 sidHellishBomb, sidDrill, sidBallgun, sidNapalm, sidRCPlane, |
28 sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime, |
28 sidLowGravity, sidExtraDamage, sidInvulnerable, sidExtraTime, |
29 sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack); |
29 sidLaserSight, sidVampiric, sidSniperRifle, sidJetpack); |
30 |
30 |
31 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
31 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
32 sidConfirm, sidSuddenDeath); |
32 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel); |
33 |
33 |
34 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
34 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
35 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, eidHurtSelf); |
35 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, eidHurtSelf); |
36 |
36 |
37 const MAX_EVENT_STRINGS = 100; |
37 const MAX_EVENT_STRINGS = 100; |