hedgewars/uConsts.pas
changeset 285 cdab49768c83
parent 283 28d105f378f1
child 294 92a7ccd67bb9
equal deleted inserted replaced
284:22ce72bd637f 285:cdab49768c83
    54                    sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact,
    54                    sndSplash, sndShotgunReload, sndShotgunFire, sndGraveImpact,
    55                    sndMineTick, sndPickhammer);
    55                    sndMineTick, sndPickhammer);
    56 
    56 
    57      TAmmoType  = (amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer,
    57      TAmmoType  = (amGrenade, amClusterBomb, amBazooka, amUFO, amShotgun, amPickHammer,
    58                    amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch,
    58                    amSkip, amRope, amMine, amDEagle, amDynamite, amFirePunch,
    59                    amBaseballBat, amParachute, amAirAttack);
    59                    amBaseballBat, amParachute, amAirAttack, amMineStrike);
    60 
    60 
    61      THWFont    = (fnt16, fntBig);
    61      THWFont    = (fnt16, fntBig);
    62 
    62 
    63      TCapGroup  = (capgrpGameState, capgrpAmmoinfo, capgrpNetSay, capgrpVolume);
    63      TCapGroup  = (capgrpGameState, capgrpAmmoinfo, capgrpNetSay, capgrpVolume);
    64 
    64 
   420                                    TimeAfterTurn: 0),
   420                                    TimeAfterTurn: 0),
   421                                   (NameId: sidAirAttack;
   421                                   (NameId: sidAirAttack;
   422                                    Ammo: (Propz: ammoprop_NoCrosshair or
   422                                    Ammo: (Propz: ammoprop_NoCrosshair or
   423                                                  ammoprop_NeedTarget or
   423                                                  ammoprop_NeedTarget or
   424                                                  ammoprop_AttackingPut;
   424                                                  ammoprop_AttackingPut;
   425                                           Count: 3;
   425                                           Count: 1;
   426                                           NumPerTurn: 0;
   426                                           NumPerTurn: 0;
   427                                           Timer: 0;
   427                                           Timer: 0;
   428                                           AmmoType: amAirAttack);
   428                                           AmmoType: amAirAttack);
   429                                    Slot: 5;
   429                                    Slot: 5;
       
   430                                    TimeAfterTurn: 0),
       
   431                                   (NameId: sidMineStrike;
       
   432                                    Ammo: (Propz: ammoprop_NoCrosshair or
       
   433                                                  ammoprop_NeedTarget or
       
   434                                                  ammoprop_AttackingPut;
       
   435                                           Count: 1;
       
   436                                           NumPerTurn: 0;
       
   437                                           Timer: 0;
       
   438                                           AmmoType: amMineStrike);
       
   439                                    Slot: 5;
   430                                    TimeAfterTurn: 0));
   440                                    TimeAfterTurn: 0));
   431 
   441 
   432 implementation
   442 implementation
   433 
   443 
   434 end.
   444 end.