equal
deleted
inserted
replaced
336 gfBorder = $00000008; |
336 gfBorder = $00000008; |
337 gfDivideTeams = $00000010; |
337 gfDivideTeams = $00000010; |
338 gfLowGravity = $00000020; |
338 gfLowGravity = $00000020; |
339 gfLaserSight = $00000040; |
339 gfLaserSight = $00000040; |
340 gfInvulnerable = $00000080; |
340 gfInvulnerable = $00000080; |
341 gfMines = $00000100; // redundant? same effect as 'landadds 0' |
341 |
342 gfVampiric = $00000200; |
342 gfVampiric = $00000200; |
343 gfKarma = $00000400; |
343 gfKarma = $00000400; |
344 gfArtillery = $00000800; |
344 gfArtillery = $00000800; |
345 gfForts = $00001000; |
345 gfForts = $00001000; |
346 gfRandomOrder = $00002000; |
346 gfRandomOrder = $00002000; |