equal
deleted
inserted
replaced
289 0); |
289 0); |
290 DrawSprite(sprCensored, hwRound(Gear^.X) - 32 + WorldDx, hwRound(Gear^.Y) - 20 + WorldDy, 0) |
290 DrawSprite(sprCensored, hwRound(Gear^.X) - 32 + WorldDx, hwRound(Gear^.Y) - 20 + WorldDy, 0) |
291 end; |
291 end; |
292 defaultPos:= false |
292 defaultPos:= false |
293 end; |
293 end; |
294 gtFlamethrower: DrawRotated(sprHandFlamethrower, hx, hy, hwSign(Gear^.dX), aangle); |
294 gtFlamethrower: DrawRotatedF(sprHandFlamethrower, hx, hy, (RealTicks div 125) mod 4, hwSign(Gear^.dX), aangle); |
295 end; |
295 end; |
296 |
296 |
297 case CurAmmoGear^.Kind of |
297 case CurAmmoGear^.Kind of |
298 gtShotgunShot, |
298 gtShotgunShot, |
299 gtDEagleShot, |
299 gtDEagleShot, |
402 LongInt(rightX)+WorldDx, |
402 LongInt(rightX)+WorldDx, |
403 cWaterLine+WorldDy, |
403 cWaterLine+WorldDy, |
404 LongInt(leftX)+WorldDx) |
404 LongInt(leftX)+WorldDx) |
405 end; |
405 end; |
406 amBee: DrawRotatedF(sprHandBee, hx, hy, (RealTicks div 125) mod 4, hwSign(Gear^.dX), aangle); |
406 amBee: DrawRotatedF(sprHandBee, hx, hy, (RealTicks div 125) mod 4, hwSign(Gear^.dX), aangle); |
407 amFlamethrower: DrawRotated(sprHandFlamethrower, hx, hy, hwSign(Gear^.dX), aangle); |
407 amFlamethrower: DrawRotatedF(sprHandFlamethrower, hx, hy, (RealTicks div 125) mod 4, hwSign(Gear^.dX), aangle); |
408 end; |
408 end; |
409 |
409 |
410 case amt of |
410 case amt of |
411 amAirAttack, |
411 amAirAttack, |
412 amMineStrike: DrawRotated(sprHandAirAttack, sx, hwRound(Gear^.Y) + WorldDy, hwSign(Gear^.dX), 0); |
412 amMineStrike: DrawRotated(sprHandAirAttack, sx, hwRound(Gear^.Y) + WorldDy, hwSign(Gear^.dX), 0); |