project_files/HedgewarsMobile/Hedgewars.xcodeproj/project.pbxproj
changeset 4244 bf46b4bdf27d
parent 4213 3875481fcc86
child 4281 e033cf015b2c
equal deleted inserted replaced
4243:bbf7451f6b4e 4244:bf46b4bdf27d
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   930 		61F9040811DF58B00068B24D /* settingsButton.png */ = {isa = PBXFileReference; lastKnownFileType = image.png; name = settingsButton.png; path = Resources/settingsButton.png; sourceTree = "<group>"; };
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  1043 				611EE973122A9C4100DF6938 /* clickSound.wav */,
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  1044 				611EE9D7122AA10A00DF6938 /* backSound.wav */,
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  1045 				611EE9D8122AA10A00DF6938 /* selSound.wav */,
  1053 				61F7A42811E2905C0040BA66 /* Icons */,
  1046 				61F7A42811E2905C0040BA66 /* Icons */,
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  1047 				61F903FA11DF58680068B24D /* Frontend */,
  1055 				61F903E311DF584D0068B24D /* Frontend-iPhone */,
       
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  1057 				61798A5E114AE08600BA94A9 /* Data */,
  1049 				61798A5E114AE08600BA94A9 /* Data */,
  1058 				6187AEA5120781B900B31A27 /* Settings */,
  1050 				6187AEA5120781B900B31A27 /* Settings */,
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  1051 				611FD9CB1155A28C00C2203D /* HedgewarsTitle.png */,
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  1052 				8D1107310486CEB800E47090 /* Info.plist */,
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  1393 			);
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  1405 		61F903E311DF584D0068B24D /* Frontend-iPhone */ = {
  1397 		61F903FA11DF58680068B24D /* Frontend */ = {
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  1415 				61F903EA11DF58550068B24D /* borderTop.png */,
       
  1416 				61F903EB11DF58550068B24D /* networkButton.png */,
       
  1417 				61F903EC11DF58550068B24D /* playButton.png */,
       
  1418 				61F903ED11DF58550068B24D /* storeButton.png */,
       
  1419 			);
       
  1420 			name = "Frontend-iPhone";
       
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  1423 		61F903FA11DF58680068B24D /* Frontend-iPad */ = {
       
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  1438 		9283015C0F10E48900CC5A3C /* Pascal Sources */ = {
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  2138 				61F2E7CF1205EDE0005734F7 /* AboutViewController.xib in Resources */,
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  2119 				615AD96212073B4D00F2FF04 /* startGameButton.png in Resources */,
  2141 				615AD9E9120764CA00F2FF04 /* backButton.png in Resources */,
  2120 				615AD9E9120764CA00F2FF04 /* backButton.png in Resources */,
  2142 				615AD9EB1207654E00F2FF04 /* helpButton.png in Resources */,
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  2143 				6187AEBD120781B900B31A27 /* Settings in Resources */,
  2122 				6187AEBD120781B900B31A27 /* Settings in Resources */,
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  2123 				611EE974122A9C4100DF6938 /* clickSound.wav in Resources */,
  2145 				611EE9D9122AA10A00DF6938 /* backSound.wav in Resources */,
       
  2146 				611EE9DA122AA10A00DF6938 /* selSound.wav in Resources */,
  2124 				611EE9DA122AA10A00DF6938 /* selSound.wav in Resources */,
  2147 				611EEAEF122B2A4D00DF6938 /* HelpPageLobbyViewController-iPad.xib in Resources */,
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  2150 				611EEBC5122B355700DF6938 /* helpright.png in Resources */,
  2128 				611EEBC5122B355700DF6938 /* helpright.png in Resources */,
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  2136 				611DA1D0124E5C6300008271 /* plus.png in Resources */,
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  2139 				610D5FB31270E26C0033333A /* Icon@2x.png in Resources */,
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  2165 				61A670C112747DB900B06CE7 /* MainMenuViewController-iPhone.xib in Resources */,
  2142 				61A670C112747DB900B06CE7 /* MainMenuViewController-iPhone.xib in Resources */,
  2166 				61A670C212747DBD00B06CE7 /* MapConfigViewController-iPhone.xib in Resources */,
  2143 				61A670C212747DBD00B06CE7 /* MapConfigViewController-iPhone.xib in Resources */,
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  2144 				61A670FB12747E0D00B06CE7 /* title_small.png in Resources */,
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  2171 				614AE65E127D090A0070BF5F /* smallerBackground~iphone.png in Resources */,
  2147 				614AE65E127D090A0070BF5F /* smallerBackground~iphone.png in Resources */,
  2172 				61E2F7441283752C00E12521 /* fb.png in Resources */,
  2148 				61E2F7441283752C00E12521 /* fb.png in Resources */,
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  2150 				61DF0EDC1284DF2300F3F10B /* HelpPageLobbyViewController-iPhone.xib in Resources */,
  2175 				61DF0F211284F72A00F3F10B /* HelpPageInGameViewController-iPhone.xib in Resources */,
  2151 				61DF0F211284F72A00F3F10B /* HelpPageInGameViewController-iPhone.xib in Resources */,
  2176 				61B9C9CA12871E1300B4D51F /* storeButton.png in Resources */,
  2152 				61808A4B128C901B005D0E2F /* startButton.png in Resources */,
       
  2153 				61808A5D128C930A005D0E2F /* backSound.wav in Resources */,
       
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  2158 /* End PBXResourcesBuildPhase section */
  2181 
  2159 
  2189 			);
  2167 			);
  2190 			outputPaths = (
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  2191 			);
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  2170 			runOnlyForDeploymentPostprocessing = 0;
  2193 			shellPath = /bin/sh;
  2171 			shellPath = /bin/sh;
  2194 			shellScript = "#copy new stuff over old stuff\nrm -rf ${PROJECT_DIR}/Data\ncp -R ${PROJECT_DIR}/../../share/hedgewars/Data ${PROJECT_DIR}/Data\n\n#copy some files from QTfrontend/res\nmkdir ${PROJECT_DIR}/Data/Graphics/Btn\ncp ${PROJECT_DIR}/../../QTfrontend/res/btn*.png ${PROJECT_DIR}/Data/Graphics/Btn\ncp ${PROJECT_DIR}/../../QTfrontend/res/ammopic.png ${PROJECT_DIR}/Data/Graphics/Btn/iconAmmo.png\ncp ${PROJECT_DIR}/../../QTfrontend/res/icon*.png ${PROJECT_DIR}/Data/Graphics/Btn\ncp -R ${PROJECT_DIR}/../../QTfrontend/res/botlevels ${PROJECT_DIR}/Data/Graphics/Hedgehog/botlevels\n\n#delete all CMakeLists.txt and image source files\nfind ${PROJECT_DIR}/Data -name CMakeLists.txt -delete\nfind ${PROJECT_DIR}/Data -name *.svg -delete\nfind ${PROJECT_DIR}/Data -name *.svgz -delete\nfind ${PROJECT_DIR}/Data -name *.sifz -delete\nfind ${PROJECT_DIR}/Data -name *.xcf -delete\nfind ${PROJECT_DIR}/Data -name *.orig -delete\n\n#delete desktop frontend translation\nrm -rf ${PROJECT_DIR}/Data/Locale/hedgewars_*\n\n#delete dummy maps and hats\nrm -rf ${PROJECT_DIR}/Data/Maps/{test*,Ruler}\nrm -rf ${PROJECT_DIR}/Data/Hats/{TeamCap,TeamHeadband,TeamHair}\n\n#copy mono audio\ncp -R ${PROJECT_DIR}/audio/* ${PROJECT_DIR}/Data/\n\n#the following ones must be removed when their support is implemented\nrm -rf ${PROJECT_DIR}/Data/Maps/{Cheese,FlightJoust}\n\n#move Lua maps in Missions\nmkdir ${PROJECT_DIR}/Data/Missions/Maps/\nmv ${PROJECT_DIR}/Data/Maps/{Basketball,Knockball,TrophyRace} ${PROJECT_DIR}/Data/Missions/Maps/\n\n#reduce the number of flakes for City\nawk '{if ($1 == 1500) $1=40; print $0}' < ${PROJECT_DIR}/Data/Themes/City/theme.cfg > /tmp/tempfile\nmv /tmp/tempfile ${PROJECT_DIR}/Data/Themes/City/theme.cfg\n\n#remove Isalnd from the list of Themes\nawk '{if ($1 != \"Island\") print $0}' < ${PROJECT_DIR}/Data/Themes/themes.cfg > /tmp/tempfile && mv /tmp/tempfile ${PROJECT_DIR}/Data/Themes/themes.cfg\n\n#remove Isalnd from the Maps and themes\nrm -rf ${PROJECT_DIR}/Data/Themes/Island\nawk '{if ($1 == \"Island\") print \"Nature\"}' < ${PROJECT_DIR}/Data/Maps/Cave/map.cfg > /tmp/tempfile && mv /tmp/tempfile ${PROJECT_DIR}/Data/Maps/Cave/map.cfg\nawk '{if ($1 == \"Island\") print \"Nature\"}' < ${PROJECT_DIR}/Data/Maps/Lonely_Island/map.cfg > /tmp/tempfile && mv /tmp/tempfile ${PROJECT_DIR}/Data/Maps/Lonely_Island/map.cfg\nawk '{if ($1 == \"Island\") print \"Nature\"}' < ${PROJECT_DIR}/Data/Maps/PirateFlag/map.cfg > /tmp/tempfile && mv /tmp/tempfile ${PROJECT_DIR}/Data/Maps/PirateFlag/map.cfg\n\n#delete the Classic voice\nrm -rf ${PROJECT_DIR}/Data/Sounds/voices/Classic\n\n#delete useless fonts\nrm -rf ${PROJECT_DIR}/Data/Fonts/{wqy-zenhei.ttc,DroidSansFallback.ttf}\n\n#delete all names, reserved hats\nrm -rf ${PROJECT_DIR}/Data/Names/\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hats/Reserved/\n";
  2172 			shellScript = "#copy new stuff over old stuff\nrm -rf ${PROJECT_DIR}/Data\ncp -R ${PROJECT_DIR}/../../share/hedgewars/Data ${PROJECT_DIR}/Data\n\n#copy some files from QTfrontend/res\nmkdir ${PROJECT_DIR}/Data/Graphics/Btn\ncp ${PROJECT_DIR}/../../QTfrontend/res/btn*.png ${PROJECT_DIR}/Data/Graphics/Btn\ncp ${PROJECT_DIR}/../../QTfrontend/res/ammopic.png ${PROJECT_DIR}/Data/Graphics/Btn/iconAmmo.png\ncp ${PROJECT_DIR}/../../QTfrontend/res/icon*.png ${PROJECT_DIR}/Data/Graphics/Btn\ncp -R ${PROJECT_DIR}/../../QTfrontend/res/botlevels ${PROJECT_DIR}/Data/Graphics/Hedgehog/botlevels\n\n#delete all CMakeLists.txt and image source files\nfind ${PROJECT_DIR}/Data -name CMakeLists.txt -delete\nfind ${PROJECT_DIR}/Data -name *.svg -delete\nfind ${PROJECT_DIR}/Data -name *.svgz -delete\nfind ${PROJECT_DIR}/Data -name *.sifz -delete\nfind ${PROJECT_DIR}/Data -name *.xcf -delete\nfind ${PROJECT_DIR}/Data -name *.orig -delete\n\n#delete desktop frontend translation\nrm -rf ${PROJECT_DIR}/Data/Locale/hedgewars_*\n\n#delete dummy maps and hats\nrm -rf ${PROJECT_DIR}/Data/Maps/{test*,Ruler}\nrm -rf ${PROJECT_DIR}/Data/Hats/{TeamCap,TeamHeadband,TeamHair}\n\n#copy mono audio\ncp -R ${PROJECT_DIR}/audio/* ${PROJECT_DIR}/Data/\n\n#the following ones must be removed\nrm -rf ${PROJECT_DIR}/Data/Maps/{Cheese,FlightJoust}\n\n#move Lua maps in Missions\nmkdir ${PROJECT_DIR}/Data/Missions/Maps/\nmv ${PROJECT_DIR}/Data/Maps/{Basketball,Knockball,TrophyRace} ${PROJECT_DIR}/Data/Missions/Maps/\n\n#reduce the number of flakes for City\nawk '{if ($1 == 1500) $1=40; print $0}' < ${PROJECT_DIR}/Data/Themes/City/theme.cfg > /tmp/tempfile\nmv /tmp/tempfile ${PROJECT_DIR}/Data/Themes/City/theme.cfg\n\n#remove Isalnd from the list of Themes\nawk '{if ($1 != \"Island\") print $0}' < ${PROJECT_DIR}/Data/Themes/themes.cfg > /tmp/tempfile && mv /tmp/tempfile ${PROJECT_DIR}/Data/Themes/themes.cfg\n\n#remove Isalnd from the Maps and themes\nrm -rf ${PROJECT_DIR}/Data/Themes/Island\nawk '{if ($1 == \"Island\") print \"Nature\"}' < ${PROJECT_DIR}/Data/Maps/Cave/map.cfg > /tmp/tempfile && mv /tmp/tempfile ${PROJECT_DIR}/Data/Maps/Cave/map.cfg\nawk '{if ($1 == \"Island\") print \"Nature\"}' < ${PROJECT_DIR}/Data/Maps/Lonely_Island/map.cfg > /tmp/tempfile && mv /tmp/tempfile ${PROJECT_DIR}/Data/Maps/Lonely_Island/map.cfg\nawk '{if ($1 == \"Island\") print \"Nature\"}' < ${PROJECT_DIR}/Data/Maps/PirateFlag/map.cfg > /tmp/tempfile && mv /tmp/tempfile ${PROJECT_DIR}/Data/Maps/PirateFlag/map.cfg\n\n#delete the Classic voice\nrm -rf ${PROJECT_DIR}/Data/Sounds/voices/Classic\n\n#delete useless fonts\nrm -rf ${PROJECT_DIR}/Data/Fonts/{wqy-zenhei.ttc,DroidSansFallback.ttf}\n\n#delete all names, reserved hats\nrm -rf ${PROJECT_DIR}/Data/Names/\nrm -rf ${PROJECT_DIR}/Data/Graphics/Hats/Reserved/\n";
  2195 			showEnvVarsInLog = 0;
  2173 			showEnvVarsInLog = 0;
  2196 		};
  2174 		};
  2197 		9283011B0F10CB2D00CC5A3C /* Build libfpc.a */ = {
  2175 		9283011B0F10CB2D00CC5A3C /* Build libfpc.a */ = {
  2198 			isa = PBXShellScriptBuildPhase;
  2176 			isa = PBXShellScriptBuildPhase;
  2199 			buildActionMask = 2147483647;
  2177 			buildActionMask = 2147483647;