equal
deleted
inserted
replaced
3 -- Hero has to get to the surface as soon as possible. |
3 -- Hero has to get to the surface as soon as possible. |
4 -- Tunnel is about to get flooded. |
4 -- Tunnel is about to get flooded. |
5 |
5 |
6 HedgewarsScriptLoad("/Scripts/Locale.lua") |
6 HedgewarsScriptLoad("/Scripts/Locale.lua") |
7 HedgewarsScriptLoad("/Scripts/Animate.lua") |
7 HedgewarsScriptLoad("/Scripts/Animate.lua") |
|
8 HedgewarsScriptLoad("/Missions/Campaign/A_Space_Adventure/global_functions.lua") |
8 |
9 |
9 ----------------- VARIABLES -------------------- |
10 ----------------- VARIABLES -------------------- |
10 -- globals |
11 -- globals |
11 local missionName = loc("Running for survival") |
12 local missionName = loc("Running for survival") |
12 local startChallenge = false |
13 local startChallenge = false |
73 -- Hog Solo |
74 -- Hog Solo |
74 AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy") |
75 AddTeam(teamA.name, teamA.color, "Bone", "Island", "HillBilly", "cm_birdy") |
75 hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1") |
76 hero.gear = AddHog(hero.name, 0, 100, "war_desertgrenadier1") |
76 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
77 AnimSetGearPosition(hero.gear, hero.x, hero.y) |
77 HogTurnLeft(hero.gear, true) |
78 HogTurnLeft(hero.gear, true) |
|
79 |
|
80 initCheckpoint("desert02") |
78 |
81 |
79 AnimInit() |
82 AnimInit() |
80 AnimationSetup() |
83 AnimationSetup() |
81 end |
84 end |
82 |
85 |