equal
deleted
inserted
replaced
45 lbl->setPixmap(QPixmap::fromImage(getAmmoImage(iconNum))); |
45 lbl->setPixmap(QPixmap::fromImage(getAmmoImage(iconNum))); |
46 lbl->setMaximumWidth(30); |
46 lbl->setMaximumWidth(30); |
47 lbl->setGeometry(0, 0, 30, 30); |
47 lbl->setGeometry(0, 0, 30, 30); |
48 hbLayout->addWidget(lbl); |
48 hbLayout->addWidget(lbl); |
49 |
49 |
50 item=new WeaponItem(QImage(":/res/hh25x25.png"), this); |
50 item=new WeaponItem(QImage(":/res/ammopic.png"), this); |
51 item->setItemsNum(wNum); |
51 item->setItemsNum(wNum); |
52 item->setInfinityState(true); |
52 item->setInfinityState(true); |
53 hbLayout->addWidget(item); |
53 hbLayout->addWidget(item); |
54 |
54 |
55 hbLayout->setStretchFactor(lbl, 1); |
55 hbLayout->setStretchFactor(lbl, 1); |
91 weaponItems[i]=new SelWeaponItem(i, currentState[i].digitValue(), this); |
91 weaponItems[i]=new SelWeaponItem(i, currentState[i].digitValue(), this); |
92 pLayout->addWidget(weaponItems[i], j, k%4); |
92 pLayout->addWidget(weaponItems[i], j, k%4); |
93 ++k; |
93 ++k; |
94 } |
94 } |
95 |
95 |
|
96 pLayout->setRowStretch(5, 100); |
96 m_name = new QLineEdit(this); |
97 m_name = new QLineEdit(this); |
97 pLayout->addWidget(m_name, i, 0, 1, 4); |
98 pLayout->addWidget(m_name, i, 0, 1, 5); |
98 } |
99 } |
99 |
100 |
100 void SelWeaponWidget::setWeapons(const QString& ammo) |
101 void SelWeaponWidget::setWeapons(const QString& ammo) |
101 { |
102 { |
102 for(int i=0; i<m_numItems; ++i) { |
103 for(int i=0; i<m_numItems; ++i) { |