175 end |
175 end |
176 |
176 |
177 end |
177 end |
178 |
178 |
179 function onGearDelete(gear) |
179 function onGearDelete(gear) |
180 |
180 -- Check gear collection |
181 if gear == portalgun then |
181 if CurrentHedgehog == player and (band(GetGearMessage(gear), gmDestroy) ~= 0) then |
182 HogSay(player, loc("Great! Let’s kill all these enemies, using portals."), SAY_THINK) |
182 if gear == portalgun then |
183 end |
183 HogSay(player, loc("Great! Let’s kill all these enemies, using portals."), SAY_THINK) |
184 |
184 end |
185 if gear == girder then |
185 |
186 HogSay(player, loc("This will be useful when I need a new platform or if I want to rise."), SAY_THINK) |
186 if gear == girder then |
187 end |
187 HogSay(player, loc("This will be useful when I need a new platform or if I want to rise."), SAY_THINK) |
188 |
188 end |
189 if gear == parachute then |
189 |
190 HogSay(player, loc("You can’t open a portal on the blue surface."), SAY_THINK) |
190 if gear == parachute then |
191 end |
191 HogSay(player, loc("You can’t open a portal on the blue surface."), SAY_THINK) |
192 |
192 end |
193 if gear == extratime then |
193 |
194 HogSay(player, loc("What?! For all this struggle I just win some ... time? Oh dear!"), SAY_SHOUT) |
194 if gear == extratime then |
195 end |
195 HogSay(player, loc("What?! For all this struggle I just win some ... time? Oh dear!"), SAY_SHOUT) |
196 |
196 end |
|
197 end |
|
198 |
197 if gear == player then |
199 if gear == player then |
198 player = nil |
200 player = nil |
199 end |
201 end |
200 end |
202 end |
201 |
203 |