434 RemoveEventFunc(CheckFriendsEscaped) |
434 RemoveEventFunc(CheckFriendsEscaped) |
435 RemoveEventFunc(CheckCloseToPrincess) |
435 RemoveEventFunc(CheckCloseToPrincess) |
436 RemoveEventFunc(CheckPrincessFreed) |
436 RemoveEventFunc(CheckPrincessFreed) |
437 AddCaption(loc("So the princess was never heard of again ...")) |
437 AddCaption(loc("So the princess was never heard of again ...")) |
438 DismissTeam(loc("Natives")) |
438 DismissTeam(loc("Natives")) |
439 DismissTeam(loc("011101001")) |
439 DismissTeam(loc("Princess")) |
440 EndTurn(true) |
440 EndTurn(true) |
441 end |
441 end |
442 end |
442 end |
443 |
443 |
444 function CheckOutOfCluster() |
444 function CheckOutOfCluster() |
517 AddAmmo(cyborgs[1], amAirAttack, 2) |
517 AddAmmo(cyborgs[1], amAirAttack, 2) |
518 AddAmmo(cyborgs[1], amDrillStrike, 1) |
518 AddAmmo(cyborgs[1], amDrillStrike, 1) |
519 end |
519 end |
520 |
520 |
521 function AddHogs() |
521 function AddHogs() |
522 AddTeam(loc("Natives"), 29439, "Bone", "Island", "HillBilly", "cm_birdy") |
522 AddTeam(loc("Princess"), 0x0072FF, "Bone", "Island", "HillBilly", "cm_birdy") |
|
523 princess = AddHog(loc("Fell From Heaven"), 0, 333, "tiara") |
|
524 SetGearAIHints(princess, aihDoesntMatter) |
|
525 gearDead[princess] = false |
|
526 |
|
527 AddTeam(loc("Natives"), 0x0072FF, "Bone", "Island", "HillBilly", "cm_birdy") |
523 for i = 7, 9 do |
528 for i = 7, 9 do |
524 natives[i-6] = AddHog(nativeNames[i], 0, 100, nativeHats[i]) |
529 natives[i-6] = AddHog(nativeNames[i], 0, 100, nativeHats[i]) |
525 gearDead[natives[i-6]] = false |
530 gearDead[natives[i-6]] = false |
526 end |
531 end |
527 |
532 |
528 AddTeam(loc("011101001"), 14483456, "ring", "UFO", "Robot", "cm_binary") |
533 AddTeam(loc("011101001"), 0xDD0000, "ring", "UFO", "Robot", "cm_binary") |
529 cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1") |
534 cyborg = AddHog(loc("Unit 334a$7%;.*"), 0, 200, "cyborg1") |
530 princess = AddHog(loc("Fell From Heaven"), 0, 333, "tiara") |
|
531 gearDead[cyborg] = false |
535 gearDead[cyborg] = false |
532 gearDead[princess] = false |
|
533 |
536 |
534 AddTeam(loc("Biomechanic Team"), 14483456, "ring", "UFO", "Robot", "cm_cyborg") |
537 AddTeam(loc("Biomechanic Team"), 14483456, "ring", "UFO", "Robot", "cm_cyborg") |
535 for i = 1, cyborgsNum do |
538 for i = 1, cyborgsNum do |
536 cyborgs[i] = AddHog(cyborgNames[i], cyborgsDif[i], cyborgsHealth[i], "cyborg2") |
539 cyborgs[i] = AddHog(cyborgNames[i], cyborgsDif[i], cyborgsHealth[i], "cyborg2") |
537 gearDead[cyborgs[i]] = false |
540 gearDead[cyborgs[i]] = false |
633 function onNewTurn() |
637 function onNewTurn() |
634 if AnimInProgress() then |
638 if AnimInProgress() then |
635 TurnTimeLeft = -1 |
639 TurnTimeLeft = -1 |
636 return |
640 return |
637 end |
641 end |
638 if GetHogTeamName(CurrentHedgehog) == loc("011101001") then |
642 if CurrentHedgehog == cyborg then |
639 if CheckCyborgsDead() ~= true then |
643 if CheckCyborgsDead() ~= true then |
640 for i = 1, 3 do |
644 for i = 1, 3 do |
641 if gearDead[natives[i]] ~= true then |
645 if gearDead[natives[i]] ~= true then |
642 HideHedge(natives[i]) |
646 HideHedge(natives[i]) |
643 end |
647 end |
644 end |
648 end |
645 end |
649 end |
646 EndTurn(true) |
650 EndTurn(true) |
|
651 elseif CurrentHedgehog == princess then |
|
652 -- Princess is passive |
|
653 EndTurn(true) |
647 else |
654 else |
648 for i = 1, 3 do |
655 for i = 1, 3 do |
649 if gearDead[natives[i]] ~= true then |
656 if gearDead[natives[i]] ~= true then |
650 RestoreHedge(natives[i]) |
657 RestoreHedge(natives[i]) |
651 end |
658 end |