ChangeLog.txt
changeset 12674 bc34fc75670e
parent 12671 1d25f5555c38
child 12675 967990d958bc
equal deleted inserted replaced
12673:308846e05154 12674:bc34fc75670e
   276  * Prevent starting game with >48 hogs (because engine doesn't support it yet)
   276  * Prevent starting game with >48 hogs (because engine doesn't support it yet)
   277  * Fix the key for toggling team bars being incorrectly described
   277  * Fix the key for toggling team bars being incorrectly described
   278  * Fix caption of stats screen showing only one winner if multiple teams have won
   278  * Fix caption of stats screen showing only one winner if multiple teams have won
   279  * Remove broken “Play again” button appearing in stats page after an online game
   279  * Remove broken “Play again” button appearing in stats page after an online game
   280  * Weapons scheme editor: When leaving, it no longer flickers and the selection is not reset to Default
   280  * Weapons scheme editor: When leaving, it no longer flickers and the selection is not reset to Default
       
   281  * Team editor: Fix old team being retained when renaming a team
   281 
   282 
   282 Content Creation:
   283 Content Creation:
   283  + Theme objects can now have more than 1 in-land rect specified. You can specify the amount in theme.cfg by adding another number (and ,) before the first rect
   284  + Theme objects can now have more than 1 in-land rect specified. You can specify the amount in theme.cfg by adding another number (and ,) before the first rect
   284  + Theme objects can now be placed on water (by setting first in-land rectangle to 0,0,0,0)
   285  + Theme objects can now be placed on water (by setting first in-land rectangle to 0,0,0,0)
   285  + Themes can now use flakes with negative falling speed (rising flakes)
   286  + Themes can now use flakes with negative falling speed (rising flakes)