equal
deleted
inserted
replaced
106 PlaySound(sndFirstBlood, false, CurrentTeam^.voicepack) |
106 PlaySound(sndFirstBlood, false, CurrentTeam^.voicepack) |
107 |
107 |
108 else if CurrentHedgehog^.stats.StepDamageRecv > 0 then |
108 else if CurrentHedgehog^.stats.StepDamageRecv > 0 then |
109 begin |
109 begin |
110 PlaySound(sndStupid, false, PreviousTeam^.voicepack); |
110 PlaySound(sndStupid, false, PreviousTeam^.voicepack); |
111 if DamageGiven = CurrentHedgehog^.stats.StepDamageRecv then AddCaption(Format(GetEventString(eidHurtSelf), CurrentHedgehog^.Name), $FFFFFF, capgrpGameState); |
111 if DamageGiven = CurrentHedgehog^.stats.StepDamageRecv then AddCaption(Format(GetEventString(eidHurtSelf), CurrentHedgehog^.Name), cWhiteColor, capgrpGameState); |
112 end |
112 end |
113 else if DamageClan <> 0 then |
113 else if DamageClan <> 0 then |
114 if DamageTotal > DamageClan then |
114 if DamageTotal > DamageClan then |
115 if random(2) = 0 then |
115 if random(2) = 0 then |
116 PlaySound(sndNutter, false, CurrentTeam^.voicepack) |
116 PlaySound(sndNutter, false, CurrentTeam^.voicepack) |
132 else if (AmmoUsedCount > 0) and not isTurnSkipped then |
132 else if (AmmoUsedCount > 0) and not isTurnSkipped then |
133 // nothing ? |
133 // nothing ? |
134 else if isTurnSkipped then |
134 else if isTurnSkipped then |
135 begin |
135 begin |
136 PlaySound(sndBoring, false, PreviousTeam^.voicepack); |
136 PlaySound(sndBoring, false, PreviousTeam^.voicepack); |
137 AddCaption(Format(GetEventString(eidTurnSkipped), CurrentHedgehog^.Name), $FFFFFF, capgrpGameState); |
137 AddCaption(Format(GetEventString(eidTurnSkipped), CurrentHedgehog^.Name), cWhiteColor, capgrpGameState); |
138 end |
138 end |
139 else |
139 else |
140 PlaySound(sndCoward, false, PreviousTeam^.voicepack); |
140 PlaySound(sndCoward, false, PreviousTeam^.voicepack); |
141 end; |
141 end; |
142 |
142 |