hedgewars/uMisc.pas
changeset 2716 b9ca1bfca24f
parent 2715 0e4e0db79e2a
child 2726 a84fc5113d01
equal deleted inserted replaced
2715:0e4e0db79e2a 2716:b9ca1bfca24f
   579 	cMaxWindSpeed.QWordValue:= 2147484;		// 0.0005
   579 	cMaxWindSpeed.QWordValue:= 2147484;		// 0.0005
   580 	cWindSpeed.QWordValue	:= 429496;		// 0.0001
   580 	cWindSpeed.QWordValue	:= 429496;		// 0.0001
   581 	cGravity                := cMaxWindSpeed;
   581 	cGravity                := cMaxWindSpeed;
   582 	cDamageModifier         := _1;
   582 	cDamageModifier         := _1;
   583 	TargetPoint             := cTargetPointRef;
   583 	TargetPoint             := cTargetPointRef;
   584     TextureList             := nil;
   584 	TextureList             := nil;
   585 	
   585 	
   586 	// int, longint longword and byte
   586 	// int, longint longword and byte
   587 	CursorMovementX		:= 0;
   587 	CursorMovementX		:= 0;
   588 	CursorMovementY		:= 0;
   588 	CursorMovementY		:= 0;
   589 	GameTicks		:= 0;
   589 	GameTicks		:= 0;
   679 			rewrite(f);
   679 			rewrite(f);
   680 		end;
   680 		end;
   681 		if IOResult = 0 then break;
   681 		if IOResult = 0 then break;
   682 	end;
   682 	end;
   683 {$ENDIF}
   683 {$ENDIF}
   684 
       
   685 {$I+}
   684 {$I+}
   686 {$ENDIF}
   685 {$ENDIF}
   687 
   686 
   688 end;
   687 end;
   689 
   688 
   690 procedure free_uMisc;
   689 procedure free_uMisc;
   691 begin
   690 begin
   692 while TextureList <> nil do FreeTexture(TextureList);
   691 	//uRandom.DumpBuffer;
   693 //uRandom.DumpBuffer;
   692 	while TextureList <> nil do FreeTexture(TextureList);
   694 
   693 
   695 {$IFDEF DEBUGFILE}
   694 {$IFDEF DEBUGFILE}
   696 writeln(f, 'halt at ', GameTicks, ' ticks. TurnTimeLeft = ', TurnTimeLeft);
   695 	writeln(f, 'halt at ', GameTicks, ' ticks. TurnTimeLeft = ', TurnTimeLeft);
   697 flush(f);
   696 	flush(f);
   698 close(f);
   697 	close(f);
   699 {$ENDIF}
   698 {$ENDIF}
   700 end;
   699 end;
   701 
   700 
   702 end.
   701 end.