32 sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb, sidSineGun, sidFlamethrower, |
32 sidMolotov, sidBirdy, sidPortalGun, sidPiano, sidGasBomb, sidSineGun, sidFlamethrower, |
33 sidSMine, sidHammer); |
33 sidSMine, sidHammer); |
34 |
34 |
35 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
35 TMsgStrId = (sidStartFight, sidDraw, sidWinner, sidVolume, sidPaused, |
36 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
36 sidConfirm, sidSuddenDeath, sidRemaining, sidFuel, sidSync, |
37 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD); |
37 sidNoEndTurn, sidNotYetAvailable, sidRoundSD, sidRoundsSD, sidReady); |
38 |
38 |
39 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
39 TEventId = (eidDied, eidDrowned, eidRoundStart, eidRoundWin, eidRoundDraw, |
40 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, eidHurtSelf, |
40 eidNewHealthPack, eidNewAmmoPack, eidNewUtilityPack, eidTurnSkipped, eidHurtSelf, |
41 eidHomerun, eidGone); |
41 eidHomerun, eidGone); |
42 |
42 |